hero4hire
Explorer
An exciting super-adventure that pits heroes against an army bent on domination.
I am thinking of running the Module Red Hand of Doom if there is enough interest.
I am looking for 4-5 5th level Good aligned characters using almost any WoTC books that are not world or setting specific. (Though much of Book of Exalted deeds will probably be disallowed.)
My choice will be determined on making a balanced party, interesting characters, and completed sheets.
I will be randomly assigning the Magic Items, but you can equip yourselves with max gold from 1st level. It is assumed that your party will already have known eachother so you can and are even encouraged to swap items OOC.
Any particularly weird concepts need not apply. No LA.
To summarize:
Level 5th
Alignment any good
Ability Generation 32 point buy
Hit Points Max HP at 1st level, leveling up, take 3/4 of the maximum possible roll for your hit points. For classes using a d6 or d10, round down, but make it up at the next level.
d4 - 3 hp
d6 - 4 hp/5 hp
d8 - 6 hp
d10 - 7 hp/8 hp
d12 - 9 hp
Sources Allowed: any 3.5 non setting specific WoTC books. (If I dont have it I will have you supply me the info)
Max Starting Gold from 1st level.
Magic Items randomly assigned once accepted.
Level Adjustment No!
Nothing Weird if you cant come into a town w/o people screaming...etc...
edit: Sorry, I'd rather not have anyone who has been through the Module or ran it.
I am thinking of running the Module Red Hand of Doom if there is enough interest.
I am looking for 4-5 5th level Good aligned characters using almost any WoTC books that are not world or setting specific. (Though much of Book of Exalted deeds will probably be disallowed.)
My choice will be determined on making a balanced party, interesting characters, and completed sheets.
I will be randomly assigning the Magic Items, but you can equip yourselves with max gold from 1st level. It is assumed that your party will already have known eachother so you can and are even encouraged to swap items OOC.
Any particularly weird concepts need not apply. No LA.
To summarize:
Level 5th
Alignment any good
Ability Generation 32 point buy
Hit Points Max HP at 1st level, leveling up, take 3/4 of the maximum possible roll for your hit points. For classes using a d6 or d10, round down, but make it up at the next level.
d4 - 3 hp
d6 - 4 hp/5 hp
d8 - 6 hp
d10 - 7 hp/8 hp
d12 - 9 hp
Sources Allowed: any 3.5 non setting specific WoTC books. (If I dont have it I will have you supply me the info)
Max Starting Gold from 1st level.
Magic Items randomly assigned once accepted.
Level Adjustment No!
Nothing Weird if you cant come into a town w/o people screaming...etc...
edit: Sorry, I'd rather not have anyone who has been through the Module or ran it.

Last edited: