OSE's official alternate Thief skills to good?

Yeah, it's better to have a Dwarf looking for traps than a Thief at level 1. And if you don't use the alt thief rules the Dwarf is just better for awhile at trap finding.
Dwarves have 2 in 6 for room or corridor traps, like pit traps, scythe traps, etc. (everyone else [including the thief] is 1 in 6).

The Thieves Find Traps ability is for treasure and door traps (small traps on items).
 

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I've been using the OSE thief skill system but with d12s (so thieves get double the points to distribute) and it's been working great. The added granularity helps motivate thief players to spread their points out more, which is nice.
 

I've been using the OSE thief skill system but with d12s (so thieves get double the points to distribute) and it's been working great. The added granularity helps motivate thief players to spread their points out more, which is nice.
Interesting. And you haven't had a problem with the swinginess of the d12? I realize its the same odds, but the larger the die, the easier it is to 'feel' swingy.

I'll have to try this out. Thanks for sharing that.
 

Interesting. And you haven't had a problem with the swinginess of the d12? I realize its the same odds, but the larger the die, the easier it is to 'feel' swingy.

I'll have to try this out. Thanks for sharing that.
Swinginess has not been an issue, especially when compared to the d100 skill system which is even more swingy. d12 feels the best, at least for me table.
 

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