EvolutionKB said:Okay just checking, that said I am good to go, I think that is everybody.
s@squ@tch said:The dragon (Ozzyrenndrrion, I hope!) will be difficult to pin down, and probably only within melee range when he is tearing us apart with claws and bites. His breath weapon will be difficult to avoid.
s@squ@tch said:So, on our side of the bridge, we can expect issues with 2 archers and a hell hound. That leaves 2 archers and a hell hound on the other side (the hound will most likely close on us).
s@squ@tch said:The archers won't leave their tower positions, so either we take them down at distance, or run up the stairs to each one (not a good tactical move on our part).
s@squ@tch said:I can probably put the acid resistance on another of us (leaving me with 2 3rd level slots for breath) -- most likely candidate would be Kirrg (Jonathan has more HP, and Duroin has evasion)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.