H4H: Red Hand of Doom (full)

s@squ@tch said:
They would have a hard time figuring out where they were coming from, and we could possibly take the archers on our side down before they found out...

This is what Duroin thinks as well. It may be possible to eliminate both archers and the hell hound before the dragon realizes we are there. His eyes are focused on the bridge, not the towers, after all.
 

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Tactics so far:

Buff up -- protection from energy (acid) on Virashil and Kirrg, Mirror image on Virashil, plus whatever Kirrg plans on using. Virashil will tell the others any info she knows about dragons -- i.e. green breathes acid gas in a cone...

Surprise round -- 3 arrows at one archer + magic missile or 4 arrows

Round 1 -- Either finish off 1st archer, or begin on 2nd archer. Will be some confusion on their part, but can expect Hell Hounds/Dragon to enter combat -- doubtful hound 1 or 2 will be able to attack yet.

Round 2 -- work on the closest archers and/or hellhounds/dragon... look for reinforcements. Virashil can web the bridge to slow them down. (a fire source can light up the web and burn all those within for some damage if need be)

Round 3 -- die from acid.
 

s@squ@tch said:
Buff up -- protection from energy (acid) on Virashil and Kirrg, Mirror image on Virashil, plus whatever Kirrg plans on using. Virashil will tell the others any info she knows about dragons -- i.e. green breathes acid gas in a cone...

Which means staying apart, even though it will affect our effectiveness in melee.

s@squ@tch said:
Surprise round -- 3 arrows at one archer + magic missile or 4 arrows

They probably have class levels like everything else so far, so let's hope we can take it down on the surprise round.

s@squ@tch said:
Virashil can web the bridge to slow them down. (a fire source can light up the web and burn all those within for some damage if need be)

In this case, Virashil should make sure she captures as many of the reinforcements as possible in the web when they enter the battlefield. That way, if they move to burn the webbing, they have to burn their own troops.

s@squ@tch said:
Round 3 -- die from acid.

Duroin prefers to run really fast.
 

I agree shooting the archers in a surprise round would be our best bet. It there some way we can snare the dragon as it flys over in the web? Readying an action or something. As far as I go, I can shoot and defend us from the hell hounds once they close. Hopefully I'll have action before thought granted for when the dragon breathes. Once we have it's attention, we should definately take cover and spread out so it can't all of us in the breath. If we are in cover, hopefully that will force it to the ground where I can be most effective. This is another monster encounter...level if we survive perhaps?
 

EvolutionKB said:
I agree shooting the archers in a surprise round would be our best bet. It there some way we can snare the dragon as it flys over in the web?

Good thought. Can web be used that way? Because a flying dragon that gets ensnared would make a very satisfying thud upon hitting the ground...especially if said ground was at the bottom of Skull Gorge.
 

Well, too late for surprise...let's do this, no turning back now, keep in cover and spread out a little. I'm moving to the right to cut off the hellhound after my shot. If Kirrg has produce flame prepared, he should use it in this battle.
 

EvolutionKB said:
Well, too late for surprise...let's do this, no turning back now, keep in cover and spread out a little. I'm moving to the right to cut off the hellhound after my shot. If Kirrg has produce flame prepared, he should use it in this battle.


Yeah sorry for the railroad guys. Technically the Dragon can probably hear whispering from almost 200 feet away on a take ten listen much less spellcasting which is why I needed actions specifically during your planning stage.
I actually tried to be generous so you could least get something of an OOC sense of a plan.
 



Well, depending on how the enemy moves and responds, Virashil will either turn invisible and then continue buffing herself and the rest of you (possibly enlarge person)

Or if she sees a few foes bunch up, will breath on them. Might hit the dragon with an empowered ray of enfeeblement.... or some magic missiles.... or a brick.

@ Evo -- do you get two ranged shots per round with some crusader tactic?
 

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