Stormonu
NeoGrognard
Okay, hadozees have an interesting glide ability. However, I'm uncomfortable with one section of it, as I can see it prone to abuse. I'm in favor of a rewrite of it. Quoting the original text below:
My initial rewrite:
You can glide up to 60 feet a round. For every 5 feet you move horizontally, you descend 1 foot. You can continue gliding as long as you have the vertical space to do so. If you wish to land, you must be at least 3 feet (or half your character height?) above the ground level to not land prone. If you land as part of your movement, your speed is reduced by 1 foot for every 2 feet you spend gliding.
Hopefully, this should prevent the hop-charging barbarian. It should still allow hadozee characters to glide down from a tree, land and move a few feet to do other things. It should also allow the hadozee character to jump from cliff ledge to ledge, drop down a bit and land on the ground and get (a bit) closer to an enemy, without it being over the top.
Glide. If you are not incapacitated or wearing heavy armor, you can extend your skin membranes and glide. When you do so, you can perform the following aerial maneuvers:
- You can move up to 5 feet horizontally for every 1 foot you descend in the air, at no movement cost to you.
- When you would take damage from a fall, you can use your reaction to reduce the fall’s damage to 0.
My initial rewrite:
You can glide up to 60 feet a round. For every 5 feet you move horizontally, you descend 1 foot. You can continue gliding as long as you have the vertical space to do so. If you wish to land, you must be at least 3 feet (or half your character height?) above the ground level to not land prone. If you land as part of your movement, your speed is reduced by 1 foot for every 2 feet you spend gliding.
Hopefully, this should prevent the hop-charging barbarian. It should still allow hadozee characters to glide down from a tree, land and move a few feet to do other things. It should also allow the hadozee character to jump from cliff ledge to ledge, drop down a bit and land on the ground and get (a bit) closer to an enemy, without it being over the top.