What does that have to do with anything? I already know about the different types of natural weapons. As for shifting I just don't see that as being relevant.
Mostly because all melee combatants pale in damage comparison to spellcasters, and so it is by that standard all melee characters are measured. At least by some people.The bite attack does 1d10 damage! it doesn't need any more help! Just the standard amulet of mighty fist/necklace of natural weapons/ individual enchantment.
Seriously why does everyone keep pushing damage upgrades? is the class that underpowered?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.