kreynolds
First Post
Caliber said:A Half-Dragon loses 4 hit dice because of ECL. As it is, they are losing a lot of power, especially in the HP department. I see no reason to with hold the hit dice increase to their class hit dice.
If you wanna look at it like that, the Tarrasque loses 80 hit die, a chimera loses 15, etc, etc.

But half-dragons don't start off with any hit die, so this is a moot point. It's just a template, not an actual monster/creature. So the template applies to the hit die you already have. I agree that a half-dragon/half-ogre is really nasty, but a half-dragon character is far worse. ECL penalizes you more at low level than anything else, but there is something to be said about a low level character with a breath weapon. So, given all of the half-dragon abilities and strengths, I don't think characters get shafted in any way. Sure, the monsters get more hit die and hit points, but how many monsters do you know of with Whirlwind Attack, Great Cleave, Knockdown, Improved Critical, and have Keen weapons of Speed. Not many. But a half-dragon character gets to have all of that, so they are much tougher in the long run. I see both sides of the argument here, but I have yet to fall one way or the other.
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