BigVanVader
First Post
I do recognise that the Strength score is an abstract in D&D, but in the case of Men/Women the distinction is negligible and non-player monsters aren’t really under scrutiny as PCs in the same way either. All that is really noted is the attack and damage amounts - which in the case of Giants are suitably strong anyway.
However, Strength in the game does denote specifically measured features like weight capacity and the like. So when a 3’ tall, 40lb Halfling sakes a score that allows him/her to lift more than 10 times his/her own body weight - to me, that is cartoon physics.
The cap I use isn’t that much of a penalty, insofar that no actual score is penalised (they’d still have to put that score on another Ability if it wasn’t Strength) and the use of Finesse weapons makes STR a bit of a dump stat if you don’t want it. Athletics can be boosted by proficiency, and it’s really just the lifting and carrying that is left. Moreover, Halflings and Gnomes as Small sized classes are penalised (disadvantaged) from using Heavy weapons anyway, so in a sense they are already restricted in their use of weapons.
Still, if you want to play ‘Mighty Mouse’ in your game, no-one’s stopping you - not even the official rules.
What if you just put a cap on lifting? So the 20 str Halfling can pull a dogsled that the rest of the party is riding, but he can't quite lift a boulder. Even if he can roll it around at his leisure.