starwed
First Post
I brainstormed a collection of style feats (feats which work with a specific weapon), and it would be nice to get some feedback on them. They tend to have lower prereqs than the style feats in CW, I'm not sure if that is a problem or not.
Reaper [Style]
You wield the scythe with ruthless might.
Prerequisite: Weapon Focus (Scythe), Cleave, base attack bonus +3
Benefit: If you drop an opponent in combat with your scythe, your scythe then deals an extra 1d8 damage to that opponent. When you use the Cleave feat in conjunction with an attack which kills your opponent, your extra attack has a +1 bonus to hit.
10 Mile Staff [Style]
You can make extended strikes when wielding a quarterstaff as a two-handed weapon.
Prerequisite: Weapon Focus (Quarterstaff), Power Attack, base attack bonus +3
Benefit: When using a quarterstaff as a two-handed weapon, your reach increases by five feet.
Shuriken Feint [Style]
Your shuriken can distract the enemy.
Prerequisite: Weapon Focus (shuriken), Improved Feint, base attack bonus +3
Benefit: When you attack with a shuriken, you can choose to feint in combat as a swift action. If you do so, the shuriken misses automatically.
Normal: It takes longer than a swift action to feint, and you cannot do so with a ranged weapon.
Sword and Board [Style]
You use your sword in shield in combination to better effect.
Prerequisite: Weapon Focus (Short sword, longsword, or bastard sword), Proficiency with Shield, Combat Expertise, base attack bonus +3
Benefit: If an opponent attacks and misses you, you get a +1 on all attacks you make against that foe until the end of your next turn. If you strike an enemy with your sword, they take a -1 penalty on any attacks against you until the beginning of your next turn. Neither the bonus nor the penalty are cumulative, and you gain these benefits only while wielding both a sword and shield.
Bloody Claw [Style]
You wield your spiked gauntlets in a particularly deadly fashion, and each successive hit deals more and more damage.
Prerequisite: Two Weapon Fighting, Weapon Focus (Spiked Gauntlet), base attack bonus +3
Benefit: If you hit an enemy with a spiked gauntlet more than once during you turn, each attack deals additional damage equal to the number of previous hits. Additionally, in your hands spiked gauntlets deal damage as if a size larger.
Steel Wind [Style]
You get the full use of your weapon when you cleave.
Prerequisite: Weapon Focus (two-bladed sword), Two-weapon Fighting, Cleave, base attack bonus +3
Benefit: While using the full attack action to attack with both ends of your two-bladed sword, your cleaving blows are more powerful. If you trigger the Cleave feat, you can make an extra attack with each end of your weapon. (These two attacks must be against different opponents.) Additionally, if you threaten a critical hit, you get a +2 bonus on the roll to confirm the critical.
Normal: When using the Cleave feat you get only one additional attack.
Reaper [Style]
You wield the scythe with ruthless might.
Prerequisite: Weapon Focus (Scythe), Cleave, base attack bonus +3
Benefit: If you drop an opponent in combat with your scythe, your scythe then deals an extra 1d8 damage to that opponent. When you use the Cleave feat in conjunction with an attack which kills your opponent, your extra attack has a +1 bonus to hit.
10 Mile Staff [Style]
You can make extended strikes when wielding a quarterstaff as a two-handed weapon.
Prerequisite: Weapon Focus (Quarterstaff), Power Attack, base attack bonus +3
Benefit: When using a quarterstaff as a two-handed weapon, your reach increases by five feet.
Shuriken Feint [Style]
Your shuriken can distract the enemy.
Prerequisite: Weapon Focus (shuriken), Improved Feint, base attack bonus +3
Benefit: When you attack with a shuriken, you can choose to feint in combat as a swift action. If you do so, the shuriken misses automatically.
Normal: It takes longer than a swift action to feint, and you cannot do so with a ranged weapon.
Sword and Board [Style]
You use your sword in shield in combination to better effect.
Prerequisite: Weapon Focus (Short sword, longsword, or bastard sword), Proficiency with Shield, Combat Expertise, base attack bonus +3
Benefit: If an opponent attacks and misses you, you get a +1 on all attacks you make against that foe until the end of your next turn. If you strike an enemy with your sword, they take a -1 penalty on any attacks against you until the beginning of your next turn. Neither the bonus nor the penalty are cumulative, and you gain these benefits only while wielding both a sword and shield.
Bloody Claw [Style]
You wield your spiked gauntlets in a particularly deadly fashion, and each successive hit deals more and more damage.
Prerequisite: Two Weapon Fighting, Weapon Focus (Spiked Gauntlet), base attack bonus +3
Benefit: If you hit an enemy with a spiked gauntlet more than once during you turn, each attack deals additional damage equal to the number of previous hits. Additionally, in your hands spiked gauntlets deal damage as if a size larger.
Steel Wind [Style]
You get the full use of your weapon when you cleave.
Prerequisite: Weapon Focus (two-bladed sword), Two-weapon Fighting, Cleave, base attack bonus +3
Benefit: While using the full attack action to attack with both ends of your two-bladed sword, your cleaving blows are more powerful. If you trigger the Cleave feat, you can make an extra attack with each end of your weapon. (These two attacks must be against different opponents.) Additionally, if you threaten a critical hit, you get a +2 bonus on the roll to confirm the critical.
Normal: When using the Cleave feat you get only one additional attack.
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