When permanent injuries are on the table, there are two basic ways things can go.
- Good Ending: He cuts off my hand? Like Skywalker at the end of Empire? Badass!
- Bad Ending: Thanks for making my guy unplayable. Jerk.
- As a matter of player psychology, how do you help afflicted PCs arrive at Good Ending instead of Bad Ending?
- What's the best system you've seen for handling permanent injuries?