Treebore
First Post
johnsemlak said:From reading the thread and considering the comments, I agree with those who said it was appropriate to award XP. In this case, they PCs were travelling to reach a certain point, and the ambush was aimed at preventing that. The PCs bypassed the enemy and reached their destination.
Now, I think I may have allowed to PCs to get away to easily, but that's a different question.
Still, the quantity of XP is still a question for me. Should it be full XP based on all the monsters involved the ambush? (THere were several leader NPCs who didn't engage, as the PCs got away before all of them got involved) Should I determine a story award that is independant of the Monsters involved (or atleast one that considers other factors)?
Of course at the end of the day it's somewhat arbitrary how much XP PCs get and the improtant thing is to run the game enjoyably. I'm just trying to get a handle on how best to apply the rules.
Award xp based on the level of threat. IE what was directly threatening, because those higher level opponenets never became a factor or direct threat during the actual encounter.