I find it absolutely baffling to be honest to think that anyone would think that not making your product more appealing to more people is a good idea. It's just good business. Is anyone going to stop buying D&D books because they have less chainmail bikinis it them? Maybe. But, I'm pretty willing to bet that the primary motivation for buying a PHB isn't to look at pinup art. That might be a reason, but, hardly the main one.
There's nothing inherently wrong with companies making their products appeal to lots of people, but there's also nothing wrong with companies wanting to target niche audiences or specific tastes.
If someone wants to produce or play a swords and sorcery game with chain-mail bikinis and loin-cloth-wearing barbarians, they shouldn't be attacked for not being "inclusive", any more than a sci-fi game should be attacked for not catering to fantasy fans.
The use of different pronouns, like the art included in the books, is a matter of presentation: they are not the game itself.
There's nothing inherently wrong with companies making their products appeal to lots of people, but there's also nothing wrong with companies wanting to target niche audiences or specific tastes.
It is with a heavy heart I post this link.
http://latining.tumblr.com/post/141567276944/tabletop-gaming-has-a-white-male-terrorism-problem
I don't think that the gaming community is somehow immune to the ills of society at large. I don't have any real solution (except doing my part not to be part of the problem) but I think it's something we have to talk about.
There's nothing inherently wrong with companies making their products appeal to lots of people, but there's also nothing wrong with companies wanting to target niche audiences or specific tastes. If someone wants to produce or play a swords and sorcery game with chain-mail bikinis and loin-cloth-wearing barbarians, they shouldn't be attacked for not being "inclusive", any more than a sci-fi game should be attacked for not catering to fantasy fans.
There's nothing inherently wrong with companies making their products appeal to lots of people, but there's also nothing wrong with companies wanting to target niche audiences or specific tastes. If someone wants to produce or play a swords and sorcery game with chain-mail bikinis and loin-cloth-wearing barbarians, they shouldn't be attacked for not being "inclusive", any more than a sci-fi game should be attacked for not catering to fantasy fans.
#2) I don't recall seeing any prestige classes that weren't available to both genders. That said, I didn't have a massive collection of books for 3e, so there may have been some that existed in books that I never owned.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.