I'd love to hear about it
And glad to hear that I can be part of a spark that initiated discussion! That's always a cool feeling
As far as game design is concerned, I don't mind when certain classes—like the berserker—appear designed to be used in a specific way. For example, you're never going to be using Furious Critical with ranged weapons, and that's ok. It's part of the defining flavor of the class, and flavor is really important... and the base flavor of the class also makes it way more interesting when specific archetypes or unexpected class combinations allows you to do something that goes entirely against the grain. I love hunting for those niche cases—so I'm so pumped it appears this idea will work out!
I love hunting for weird and unexpected combinations. Few things are as exciting as making the table go "Wait, that's possible?!?! And it's actually viable?!?!?!" in an excited way.