Nope. If I were not using 3e I would probably break out the old Rules Cyclopedia for a game of BD&D.
The Rules Cyclopedia!
The other day, I payed a visit to my favorite used bookshop, and what did I find on their shelves but two copies of the old Cyclopedia. Since they were only $7 each, I picked myself up a copy.
Although 3rd edition is superior in almost every significant way, there are a few interesting features of the old game:
1. Everything in one book! No monster manual, no DMG... you had everything you needed to play from 1st to 36th level in a single tome. Hint, hint, WotC (Okay, they've given us Star Wars and Wheel of Time in a single book, I'll concede that one)
2. The book included several features that haven't been covered in detail in any 3E product I've seen yet- Stronghold design and construction, ruling nations, and mass combat. Hopefully the Stronghold Builder's Guidebook, the High-Level Handbook, and AEG's War book will rectify this situation, but until then, if any of my PC's want to add General, Baron, or Lord Defender to their name- I'll be pulling out the Cyclopedia. In all honesty, the stronghold construction system jives with the economics of 3E better than the prices listed in the DMG (300,000-500,000 GP for a huge castle seems more on target than 1,000,000 GP, for instance), the rules for governing fiefs have few game mechanics (but converting the GP values for taxation to SP values seems to make more sense), and the mass combat rules are easily converted to 3rd (with some interesting twists- I'd add bonuses for units in which most of the soldiers have adventurer class levels, scrap the bonus for all-elf and all-dwarf units, and roleplay out PC actions in the battles).