Ovinomancer
No flips for you!
Cool. I don't play D&D like a boardgame, so that's not a concern you should continue to harbor. And, if it's something that players don't like, that's absolutely something that should be discussed at the table and added to the social contract. I'm perfectly fine with someone not liking another player reading aloud from books during play because it's distracting. I said this above, even. My point isn't that you have to like this, or that it's something that's routine at my table (it pretty much doesn't exist at my table) but that the content read aloud doesn't matter. That I don't care that players know monster stats by any means -- this isn't an issue for me. You not liking another player reading aloud during play -- cool, let's take that to a table discussion and forge a way so everyone's having fun.I don't want to play D&D like a board game, discussing details like this takes me out of the moment. We're no longer fighting a gorilla like demon, we're fighting a pile of statistics that's resistant to cold, fire and lightning while being immune to poison.
But to each their own. There is no one true way, I just know that at a certain point my tolerance for metagaming will get exceeded.
But, again, in no way does someone reading aloud at the table turn a game into a boardgame. I mean, I don't even get how that would work. Sure, annoying, but I'm not familiar with the same kinds of boardgames you are that feature reading aloud as a defining trait? Which games are these, so that I might avoid them?