Driddle said:Have computer games ruined table RPGs? I'm not talking about product vs. product, but rather the process, interaction and appreciation of people as they play the game.
That made my day. Thank youjgsugden said:Think back to the earliest board games you ever played. Candyland. Chutes and Ladders. Hungry, Hungry Hippys.
There is too a box on Pen and Paper RPGs. Its call Imagination, limit this and you limit your games.Utrecht said:I would say, in a word - no.
CRPGs are basically a box - you are allowed to do a failry broad set of actions inside that box - whereas with RPGs - there is no box.
Secondly, when I play a computer game I am looking at anothers person's interpretation of a world - whereas with a RPG - I paint the imagry
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Someone, I cannot remember who, said that a system like that will be the last invention humanity ever makesHenry said:So, until we get a "Matrix-style" VR system, where players can plug in and experience not only sight and sound, but taste, touch, and scent...
Henry said:... Also is the element of human interaction, which in my opinion cannot be duplicated in a computer environment. ...
So, until we get a "Matrix-style" VR system, where players can plug in and experience not only sight and sound, but taste, touch, and scent, then in-person tabletop games will always have an element that Computer games cannot have.
Actually, there is no way that we could ever be completely sure that we are not living in a simulation.WayneLigon said:Someone, I cannot remember who, said that a system like that will be the last invention humanity ever makesBring it on. I want my Dream Park
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(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.