Have you ever been "That Guy"?

Yes, West Berlin Fall of 1985. Start a new game in a new unit. I have gotten tired of players megagaming and started a monster check rule. What would be now a skill check if you knew about the monster. Also limited some tactics for 1st level pcs. Lost 3 out of 4 players. When told about year later, I replied you could told me off board and away from the game table.

By megagaming, I mean people who knew all MMs. And could stat quote and their PCs knew it also. So when I threw a very rare critter that was in last months Dragon, their pc knew the weak pt. Even when it was the first time the monster appeared in my world.
 

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Sort of. The great majority of my gaming experience has been with the same people I hang out with in any other context, so the opportunities for these things to happen have been rare. There was one time, though, where my girlfriend and a friend of hers who had played with us for a long time convinced the GM of our favorite long-running game (on hiatus at the time, iirc) to run sessions of it just for 'the girls' (there were one or two others). Without anyone telling me. The best rationalization they could offer was that I intimidated them at the table or something, with my 'knowing the rules' and all that. Also apparently I can stare directly through someone's soul? This was several years ago now, the details are hazy. So yeah, I guess I've been "that guy", though I've always felt like they were being just as weird. I guess I'm a forgiving guy though, I married the girlfriend and still play with the same GM.
 

I was booted from a Marvel Super Heroes game back in the early 90's. Looking back at it now, I can see that it was primarily because my friend that was part of thier regular group had invited me and told me it'd be no problem and then reiterated that (for the first time) to the group on game day. Sort of doomed to fail right? But they begrudgingly let me in.

I was almost booted initially because I rolled too well in generating a super hero. I offered to just play an existing super hero and was told I had to play the sidekick of one of the other players as there was no time to do the switch. I figured, okay they are into their story and having Spiderman show up would ruin their fun. I then spent the next four hours of my Saturday being glared at by the ref, bossed around by the other players and having my d10's reversed (in terms of which was the tens and which was the ones die even though I declared early which ones were which before even rolling the first time) in whatever manner least suited the character I was playing. While the party was fighting Dr. Octopus (really I couldn't have played Spiderman?) I came up with a tactic and mentioned it to the group and they ignored me with mildly rude "ha ha sidekick" in-character banter and when I decided to not act on my next turn the GM gets all pissy and halts the game for a food break. He then asks to speak to me outside where he tells me that I need to leave and that I have really screwed up their fun for the day.

As fortune would have it I had a chance to play with the ref about four years later and he clearly did not recognize me (I went from 5'5" and 190lbs to 6'3" and 180lbs via the geek class feature of Adolescent Mutation). I was GM'ing and the thought crossed my mind of making his day suck. However, I decided to be the change I wanted to see in the world and GM'ed my socks off. Luckily it was Warhammer Fantasy Roleplay's "Enemy Within" campaign and the game world made his character's life suck for the next year and a half.
 

I've mostly had the experience when I'm the DM, and I do narmed things that result in unfun or awkwardness around the table.

I...regret those moments. But hopefully I learn from them? :angel:
 

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