Have You played In An Official D&D Adventurer's League Event?

Never have. The WotC locator tool is useless - it shows over a dozen stores in my area that participate in Adventurer's League, but most of them actually don't. When I call to check, half of them haven't heard of it before, and the other half said they used to, but stopped a year ago or more. There is one store in the next town over that has an active running game, but it's a 45 minute drive away, and happens right in the middle of my workday. My normal gaming group once tried to run a home AL game, but we found the restrictions too restricting for no benefit.
 


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Ive not only played, but Ive DM'ed many events for my local AL, (Pasadena, CA) and our local Strategicon, (LA, CA, USA).
Great bunch of organizers, albeit no longer ;-)
 

I like that they can be run or played online in a single session. You can get them from DMsGuild.com and many of them already have Fantasy Grounds modules included. We have played some and they generally fit into a single session's timeslot. They would be great, IMO, as a way to test out and recruit new players for a longer online game. Once you have a steady group of players, I prefer running and playing a full adventure or homebrew game. If you have a larger group of players but only a few can show up for any given session, then AL games would most likely fit the bill pretty well since they are all essentially self-contained.

Other companies have a similar sort of deal. For Pathfinder, they have the Pathfinder Society games. Savage Worlds has OneSheets but I don't think they have the same sort of organized play structure surrounding them. Didn't Monte Cook and Cypher Systems just launch something like this for Numenera and The Strange? The latter ones might be limited to FLGS games only though.
 

I voted "no" as I've never intentionally played in anything such, but it occurs to me that as I have an RPGA membership number and as the only possible reason for me to have ever acquired such would be to play in a "sanctioned" game (probably at a GenCon), I guess I in fact have without realizing it. But, as that one game would represent maybe .001% of my lifetime's D&D experience, I'll still count myself as a 'no'. :)

Lanefan


Likewise. Buried in the bottom of a dresser drawer is an RPGA card from the early 90's. The only possible way & reason I'd have that is from one of my earliest GenCons. So at some point long long ago I apparently played in an RPGA game....

But as for the AL? No.
 

Plus, to be frank, I don't believe the AL is for me. I have played the traditional fantasy races to death. Consequently, I prefer unusual and unconventional characters which are likely to be disallowed in the AL.

Given that races such as Tabaxi, kobolds, goblins, hobgoblins, tritons & Yuan-ti are all legal player races in AL, I am very curious about what races you do play.
 

I've avoided organized play for a while now.

Too many times running into the worst possible outcomes of organized play; antagonistic DMs, misguided venue owners, and the sorts of players that play organized play specifically because they've been kicked out of everything else and are abusing the fact that organized play leagues seem incapable or unwilling to give anyone the boot for any reason that doesn't necessitate the involvement of law enforcement.

There are definitely upsides to organized play, such as being able to use it as a means to recruit new people for a home game, but I'm not in a position where those upsides justify putting up with the downsides.
 

Given that races such as Tabaxi, kobolds, goblins, hobgoblins, tritons & Yuan-ti are all legal player races in AL, I am very curious about what races you do play.

The volo's races are more in line with what I like to play, with examples including slimes, mermaids, centaurs, medusas, etc. But, the PC race issue is really just icing on the cake. If the games were less combat focused, if I hadn't surrendered hobby shops, if, if, if.
 

I've avoided organized play for a while now.

Too many times running into the worst possible outcomes of organized play; antagonistic DMs, misguided venue owners, and the sorts of players that play organized play specifically because they've been kicked out of everything else and are abusing the fact that organized play leagues seem incapable or unwilling to give anyone the boot for any reason that doesn't necessitate the involvement of law enforcement.

There are definitely upsides to organized play, such as being able to use it as a means to recruit new people for a home game, but I'm not in a position where those upsides justify putting up with the downsides.

Sorry your exp has been so bad. We don't tolerate many shenanigans around here. But we have quite a few folks around here gaming in public places so I'm not sure of every place. Organized play around here HAS kicked out folks and banned folks, and my flgs isn't afraid of asking folks to leave. Just having that as a backup does wonders.
 

I haven't, but only because the schedule doesn't usually work out for me. Every place that I find games scheduled conflict with other things I have going on.
 


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