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Pathfinder 1E Have you played or run Paizo's Adventure Paths?

Have you played or DMed Paizo's Adventure Paths?

  • Shackled City - levels 1-6

    Votes: 97 39.0%
  • Shackled City - levels 7-12

    Votes: 55 22.1%
  • Shackled City - levels 13-end

    Votes: 35 14.1%
  • Age of Worms - levels 1-6

    Votes: 91 36.5%
  • Age of Worms - levels 7-12

    Votes: 52 20.9%
  • Age of Worms - levels 13-end

    Votes: 26 10.4%
  • Savage Tide - levels 1-6

    Votes: 60 24.1%
  • Savage Tide - levels 7-12

    Votes: 27 10.8%
  • Savage Tide - levels 13-end

    Votes: 7 2.8%
  • I have not played or DMed any of the APs

    Votes: 76 30.5%

Currently playing in both Age of Worms (Hall of Harsh Reflections, Level 7) and Shackled City (Flood Tide, Level 5). Hope to complete these at some point, although given that it's PbP, it might take a few more years! I briefly played Savage Tide for a while at Level 1, but had to withdraw due to time constraints.

Age of Worms and Shackled City are both very good, although the DM'ing styles are so different it's hard to pick a favorite. Age of Worms gets going with the plot much quicker, but has some lulls in it. Shackled City takes a long time to get up to speed.

Pinotage
 

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MerricB said:
The final trilogy of adventures deteriorate in quality; I felt confused running Kings of the Rift as I didn't think it gave the PCs enough guidance on where to go (my players not being in the habit of casting "commune with plot");

We solved this by reverting to Gold Box SOP: go everywhere, use everything, kill everything.
 

I ran the SCAP last year from start to finish and it went down very well. We never encountered the problems that other groups seemed to. It was very popular and has become the campaign that a lot of references are made to.

Currently running AoW (we're up to the Spire of Long Shadows). I prefer this one over SC as I think the story works better and doesn't feel quite so cramped. The only issue I've had (and the players unwittingly solved this themselves) has been the gap between the games and the return to Diamond Lake, because without dropping hints the players have no idea where to go next.

I've read through Savage Tide and I'm dissapointed in it. It seems to start off really well, but towards the ends just seems to be filler chapters rushed out with no real story or plot behind it. Probably won't run this one when AoW is complete.
 


We're halfway through AoW (Spire of Long Shadows) and we've all really enjoyed it so far. The timing is great, too - looks like we'll be winding this one up just as 4E comes out!
 

I've got SCAP but haven't had any chance to play it yet.

I've also felt a bit disappointed about the first adventure(s). Just looking at these kind of sprawling dungeon maps makes me dizzy, these days. In my current campaign large dungeons are (almost) nonexistent - I much prefer adventures set in the outdoors.

I'm also a bit worried about the 'Lords of Oblivion' adventure. I have no idea how a party is supposed to survive the big encounter with those underworld leaders. I have a feeling this is where the campaign will come to an end (or at least a temporary stop).

I'd love to see the other APs as hardcovers, btw. Even with 4th.ed. on the horizon, I'd definitely buy these.
 

I haven't had the chance to run the AP's yet.

I have all of AoW on hand, and the hardback of SCAP on order. So one day, soon(ish), I'll get my chance.
 

I'm running the SCAP from the magazine, we started 3 years ago, playing only once a month with a lot of roleplaying (and some dead), only finishing Flood season on sunday I hope.
 

I'm running SCAP right now. We're almost finished with Drakthar's Way. Currently the score is Drakthar 2, Party 1 since they've had to retreat twice while only forcing him to retreat once. Since we're short a player, the AP has been pretty rough for the players. I'm playing the monsters smart and tough which has resulted in a few near misses (and a few fiats, to be honest). My players are really loving the adventures so far, since they're very much of a kick-in-the-door party. Hopefully we can finish DW soon and move on to Flood Season, but that won't happen if people keep canceling :(.
 

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