Leatherhead
Possibly a Idiot.
Like the other thread except about the rogue:
As the thread title asks. How did this go? Were there any siginificant problems. If you were the DM did you modify things significantly (rules and or scenarios)? If a player was it just fine, frustrating, something else?
Yes, several times, with Rogue-like classes (Ninjas, Scouts, etc.) and classes that just happened to have trapfinding (Artificers, Factotums, some class substitutions, etc.), and even times when the party didn't have anything with trapfinding.
Quite honestly, it worked just the same if not better than if the party had a Rogue to begin with. In the case where there was no trapfinder, traps weren't used quite as often, and had to be circumvented in inventive (and more fun imo) ways.