Have you seen ALL of the Matrix: Reloaded?

Mystic Eye

First Post
Well, unless you have seen the short 3d clip about the Osiris, played Enter the Matrix, and have seen the Matrix reloaded you have not seen the whole story. Oh, and not having seen all of the clips on the Animatrix I am not sure how that ties in.

*******SPOILER ALERT******


*******SPOILER ALERT*****


For instance, if you did not see "Last Flight of the Osiris" you do not reall know that the machine attack on Zion was discovered by this crew and a last minute drop to the post office in the Matrix is the only clue to the attack.

Next, If you do not own the game you will not know that Niobe and Ghost recover the package from a heavily guarded post office and deliver the terrible news about the attack.

The game gives you LOTS more info on the Vampires which are met in the movie.
In the game you get to find out how Niobe got to Morpheus on the Freeway in the movie.
In the Game you understand how the nuclear plant was destroyed by Niobe and Ghost, to the point of being chased by an agent.

Man, the list goes on an on. The only way to get the full reloaded experiene is to do all three of the above and there may be more.

Has anyone else realized this? If so, what are your thoughts on it? Are you going to make sure to do all three to get the entire story?
 
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Mystic Eye said:
If so, what are your thoughts on it? Are you going to make sure to do all three to get the entire story?

Doesn't seem to me that most of the points you mentioned are terribly interesting or important to the the main story. It sounds like they're pretty much peripheral (which is why they can stickthem away into games and shorts that most of the audience may not have seen). So, I'm not going to worry too much about them.
 

I've seen the movie a few times.

I've seen Animatrix, and while its good, most of it is unrelated to Matrix Reloaded. It's more like an anthology set with stories set in the Matrix universe. Final Flight of the Osiris and Kid's Story tie into the movie, and the other 7 don't.

I've tried the game, and well, I found it boring. As a game, it's nothing particularly special. I wanted to like it, really. But it tries to mix in several types of games (martial arts, shooting, adventure) and the end result is 3 mediocre games. I'd rather play a good action game, like Return to Castle Wolfenstein or Dead or Alive 2. For me, gameplay (how much fun it is while you're playing) is far, far more important than fancy graphics, realism, extra features, and so on.

Personally, I like that they tried to tie in these multiple platforms into one experience. It was a good try.
 


They may not be important, but they sure are fun! Haven't seen Osiris yet, but I've got the game. It's quite fun seeing how these characters got where they were, since the movie barely even touches on them.
 

Sorry I just cna't help myself.

Chun-tzu said:
I'd rather play a good action game, like Return to Castle Wolfenstein or Dead or Alive 2. For me, gameplay (how much fun it is while you're playing) is far, far more important than fancy graphics, realism, extra features, and so on.

Then why do you like DoA?
 

Re: Sorry I just cna't help myself.

Welverin said:
Then why do you like DoA?

Oh, come on. It's a fun game! Plays far better than any Street Fighter or Mortal Kombat. Fun characters, good fighting moves, complex enough to rqeuire skill but not too complex to play, and (in the PS2 version) by playing enough times, you unlock extra uniforms for each character. DOA has this rep for being about hot ninja babes, but it's really a much better game than that. The only PS2 fighting console game that gives it a run for its money, IMHO, is Tekken.
 

Re: Re: Sorry I just cna't help myself.

Chun-tzu said:


Oh, come on. It's a fun game! Plays far better than any Street Fighter or Mortal Kombat. Fun characters, good fighting moves, complex enough to rqeuire skill but not too complex to play, and (in the PS2 version) by playing enough times, you unlock extra uniforms for each character. DOA has this rep for being about hot ninja babes, but it's really a much better game than that. The only PS2 fighting console game that gives it a run for its money, IMHO, is Tekken.

Check out my sig subject. It was an irresistible joke, sorry again. I remember you commenting on the series before so it was hard not to poke a little fun. Never played any myself so I wouldn?t actually comment on the quality.

Oh and don't you be knocking Street Fighter! Still my favorite fighting games.

Mortal Kombat on the other, carry on!
 
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Re: Re: Re: Sorry I just cna't help myself.

Welverin said:
Check out my sig subject. It was an irresistible joke, sorry again.

Heh. No problemo. I missed the subject line, but figured you were probably joking anyway.:)

Oh and don't you be knocking Street Fighter! Still my favorite fighting games.

What I dislike most about Street Fighter: it's too hard to pull off the fireball move on a console control. That half-circle thing was designed for a joystick, not a directional pad. Way too hard to pull off reliably >sigh<.

Still, when you throw in the X-Men and other Marvel Super-Heroes, it definitely becomes a kick-ass game. As hard as a super-fireball is to pull off, Cyclops' super-optic blast (taking up the entire screen) is freaking cool! :cool:
 

Well, since we can't possibly be going off-topic here (after all, Persephone tells the Merovingian "It's all just a game; have fun."), I'll weigh in. The best unarmed fighting game on PS2 is probably Dead or Alive, but for best fighting game overall, I have to put in a vote for Soul Calibur 2 (it's out in Japan, and I've already played an import, so I can attest).

The movements are more fluid, and your characters look cool even if you're just button smashing, as opposed to Tekken or DoA, where characters move jerkily if you're not used to the controls. And if you know what you're doing in Soul Calibur 2, you can look really cool. Plus, swordfights are almost always inherently cooler than kung fu fights. And when the swords are actually demon-possessed greatswords and arcanely-animated segmented longswords that can extend into whipblades, well . . . I'm sorry, big boobs and being able to alter the wind conditions just don't compare.

Anyway, yes, the Matrix. How do you think Enter the Matrix should've been designed? More of a shoot-em game (perhaps a la Goldeneye from N64), or . . . what? I definitely think the Kung Fu could've used a bit of spicing up. Unless you unlock moves later, all I saw in the demo were a few punches and kicks. Is the game's story any good, though?
 

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