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Head of the class (stonegod judging)[Concluded]


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Someone said:
Sure. From the SRD, under natural weapons:

OOC: Sweet, that makes more sense. In that case, the wolf will deal 2 points of damage to whichever skeleton El Jefe chooses for it to attack. I'll update that as soon as I hear back from him.
 

IcyCool said:
OOC: Shoot and Fang are up next, please let me know where you want the first summoned wolf, and if you want Fang to continue to attack Skeleton #2.
Shoot finished the spell, as a second wolf appeared behind the skeleton that had slashed Fang, taking the monster by surprise. Shoot started casting a second summons as Fang lunged at the monstrosity again.[sblock=OoC: ]Summoned Wolf 1 appears in G11, hopefully giving Fang a flanking bonus. As mentioned before, Shoot will convert Magic Fang to Summon Nature's Ally I and summon a second wolf. Fang will continue to attack Skeleton 2.[/sblock]
 

Combat, Round 2 Cont.

Skeleton #5 continues it's attack on Anvuss, failing to penetrate his armored defense.

The black veiled woman's head spreads it's bat-like ears and takes flight, moving to hover behind Skeleton #4 (G6) and freeing itself from the last of the tattered veils. It's head tentacles wriggle as it turns it's hateful stare at Raven.

The half-orc cultist throws one of the two levers next to him, and a faint click can be heard. He then steps to E3, looking like he is ready to try and skewer Raven.

Skeleton #3 steps up to Shoot and Fang, and tries to tear out a hunk of Fang's hindquarters, but misses.

OOC: Seat is up first in round 3.

Initiative (Round 3):
* Action Paused *
Seat = 25
Skeleton #1 = 24
Black Veiled Woman (skeleton) = 23
Raven = 21
Skeleton #4 = 20
Skeleton #2 = 19
Anvuss = 14
Tali = 9
Shoot & Fang = 9
Skeleton #5 = 8
Black Veiled Woman's Head = 8
Half-orc cultist = 6
Skeleton #3 = 6

Damage recap:
Tali (11 of 16 hp remaining)
Fang (9 of 13 hp remaining)
Black veiled woman (Skeleton) (2 damage)
Skeleton #2 (2 damage)

[Sblock=Map]

Code:
  A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z
01  |  |  |**|ss|ss|**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
02  |  |  |**|ss|ss|**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
03  |  |  |**|Oc|  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
04**|**|**|**|pp|pp|**|**|**|**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
05**|CC|  |  |Rn|Bw|  |  |  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
06**|CC|Ti|  |  |S4|Hd|  |  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
07**|CC|S1|  |  |  |  |  |  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
08**|CC|As|S5|  |  |  |  |  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
09**|CC|  |  |  |  |  |  |  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
10**|CC|  |S3|  |  |  |  |  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
11**|CC|[]|Sh|Fg|S2|sW|[]|  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
12**|CC|Se|CC|  |CC|CC|  |CC|**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
13**|**|**|**|**|**|**|**|**|**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
14  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
15  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
16  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
17  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
18  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
19  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
20  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
21  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
22  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
23  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
24  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
25  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
26  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |

Terrain:
** = Wall
ss = Stairs
pp = Portcullis (currently open)
[] = Trapdoor
CC = Stack of crates, varying in height
Empty spaces are clear, open terrain (stone floors in this case).

Foes:
Oc = Half-orc cultist with spear
Bw = Black veiled "woman"
Hd = Black veiled woman's head
S1-5 = Human skeletons

PCs:
Rn = Raven
Ti = Tali
As = Anvuss
Se = Seat
Sh = Shoot
Fg = Fang
sW = location of summoned wolf
[/sblock]
 

Raven feints again, then swings her sword downward at the skeletal body, then steps back to close some with Tali. (step back to D05)

OOC: Use combat expertise for +1 AC, keeping it at 18. feint & Attack vs. skelleton: bluff 25, to hit 12 dmg 6 sneak 6. Raven will use one action point to increase her attack roll. to hit increase: 5. This would bring her attack roll to 17. Is this OK? In the future, with action points, I guess its better not to roll dmg at the same time as the attack, as that might influence your decision as to whether to use your APs. By the way, I neglected to copy my link the first time I rolled for her attacks, & in trying to find it using my 'back' & 'forward' buttons, I ended up rolling it again.
 

Seat realizes that in his current position he won't be abe to help anyone, so he gripts tightly the torch in his hand and advances, trying to whack the skeleton near him and Shoot.

ooc: Move 5 feet to C11 and attack S2. Attack roll is 11. Spending an action point adds 4 for a total of 15. I'm not sure what damage does a torch deal, so I'll leave that to the DM.

Edit: If I can't stay at C11 because the trapdoor is too big, ir is dangerous to stay there, then move to e12 instead and attack S2
 
Last edited:

OoC: Did Fang get his Round 2 attack? I didn't see it...

And I presume the second summoned wolf will appear in Round 3 just before Shoot and Fang's initiative? If so, C10 looks like a good spot...it will attack Skeleton 3.
 

OOC: I hate to leave Anvuss fighting two guys alone, but he thinks that if he can't hurt the guy with just his mind blade, or even when using Psionic Weapon, then he can't do any good here.

If Tali got a look at the head, I think he recognized it ... K(the planes) check (1d20+4=11)


"My blade doesn't seem to be hurting this guy." Italimelk says, trying to Tumble use AP if necessary and possible to beat DC 15 (1d20+7=25, 1d6=6) (no AP needed) over to E4 (I think you can stand there) to attack the orc cultist instead. But he doesn't make a clean swing attack orc, use AP if attack roll is modified 13-17; dmg (1d20+5=9, 1d6=5, 1d6+2=8) (no AP used)
 

Manzanita said:
OOC: Is this OK? In the future, with action points, I guess its better not to roll dmg at the same time as the attack, as that might influence your decision as to whether to use your APs.

OOC: As far as I can see, the only stipulation for using action points is that they must be used before you know if you succeeded or not. So I'm fine with you rolling damage as well. Other GM's here might not be, but as long as I'm your GM it doesn't bother me.
 

El Jefe said:
OoC: Did Fang get his Round 2 attack? I didn't see it...

And I presume the second summoned wolf will appear in Round 3 just before Shoot and Fang's initiative? If so, C10 looks like a good spot...it will attack Skeleton 3.

OOC: Good catch. Fang finishes off Skeleton #2 on his turn in Round 2 (the next combat post will reflect this), so you'll also need to designate an action for your first summoned wolf.
 

Into the Woods

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