I don't play with RBDMs, generally speaking, because IME, they aren't interested in providing a good game, solely in impressing upon you how much a jerk they are. As an adult, I have better things to do than hang out with people keen to prove themselves jerks.
Wow. So if a DM CDGs a PC, then he is automatically a jerk?
Got it.
Btw, I'm not talking about every single NPC doing this. In 4 years of 4E (I did not play for 2 years because of moving out of state and not finding new players), it has probably happened only once because the situation has only come up once. Once players started understanding 4E, and once the splat books / Dragon magazine added in bigger, better, badder synergies, it started becoming rare to even have a PC go unconscious. In our games, we had one TPK (the first night due to PCs having the fight before Ironfist without a short rest before the Ironfist fight), 2 or 3 where one PC was left standing and saved the day, and about 3 or 4 PC deaths.
4e is SO forgiving that death is rare and even unconsciousness can be rare, at least if the DM follows the DMG guidelines for monsters and he has tactically smart players who do at least some reasonable amount of optimization for their PCs.
I played in a 4E LFR campaign recently where the Fighter went unconscious a lot. It's because he had a crappy AC wearing hide armor (even my Sorcerer had a higher AC and she hadn't even taken Unarmored Agility, but she had other ways to protect herself and never went unconscious). So sure, if PCs do not try to keep their defenses up or they make a lot of mistakes, I can see unconsciousness happening a lot.
But, I would definitely have the reoccurring villain CDG an unconscious PC. The players would really start to hate the reoccurring villain. That's why it is called roleplaying. As a good DM, you want to get those emotions stirring within your players. You want them to despise the reoccurring villain.
And sure, if the PCs have already healed up an unconscious PC and one of the smarter NPCs who is not the reoccurring villian has the opportunity to do a CDG, I think a good DM should often do it if it makes sense . 4E was so non-threatening that it makes sense to remind players that yes, busting down doors and assuming that you will survive every single encounter is not quite a valid premise.
If you think this is jerky behavior, then meh.
That's not what I'm talking about though, is it?
I'm talking about you having these NPCs being routinely smart enough to know to kick away a weapon, and that costing no actions and requiring no roll, and PCs equally all carrying multiple weapons and being able to both stand up AND draw their weapon AND to attack in the same turn at no penalty.
It's RAW, I agree (except the kick-away, that's DM's call), but RAW doesn't mean it doesn't seem cheesy!
FWIW I actually like PCs who bother to bring the right weapon for the right job, but the fact that it painlessly invalidates the kick-away just makes the whole scenario even more slap-stick-ish/cartoony!
Odd. We'll just have to agree to disagree. I don't think that the DM doing this once in a while is cheesy, especially if the PC healer has already healed during this encounter, nor do I think it cartoonish if the player whose PC the DM did it against has a good time having his PC stand up and pull out his weapon and go "Ah ha!". To me, that's a good time moment for that player and not cartoonish.