Apok
First Post
Ed Cha said:I don't see how Greyhawk is similar to the Forgotten Realms. Ugh.
You've gotta look at them objectively, without prejudice or a 'pet-setting' mentality.
That's not easy to do, especially for alot of gamers.
Ed Cha said:I don't see how Greyhawk is similar to the Forgotten Realms. Ugh.
Illvillainy said:Um with all due respect, bad licensed fiction and DMs aside on the first point of course... That sounds similar to the Realms, not dissimilar.
collin said:Actually, there are many similarities between the Realms and Greyhawk. But whereas FR was specifically created to be a D&D fantasy world, GH started out as simply a setting for miniature wargaming and over time was adapted to the role-playing setting.
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collin
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IRMC, Gygax used the Lake Geneva Castle & Crusade Society's map of the "Great Kingdom" as the origin for his Greyhawk campaign. Arneson's area in the Society on the Great Kingdom map was Blackmoor, which became his roleplaying campaign setting, as well.Ron said:Actually, Greenwood claims he created Forgotten Realms as a setting to his short stories. The gaming component came much later, whereas Gygax created Greyhawk simultaneously with D&D. Perhaps you're thinking of how Arneson created Blackmoor, as he actually adapted a minuature game to evolve in proto-D&D.
Gentlegamer said:1. Greyhawk has armed, militant forces of Neutrality
2. Very medieval in feeling, with several orders of knights, theocracies, and widespread feudalism
3. Areas of advanced, high Middle Ages level societies and areas of barbarism: Cavaliers and Barbarians being in the same party make sense!
4. NPCs don't overshadow actions of PCs.
5. Active Lower Planes machinations by Demons, Devils, etc.
6. Humans are definitely the dominant "race."
7. Humans have actual nationalities and ethnicities (Nyrondese, Keoish, Oeridian, Flan, Bakluni, etc)
8. Most of the world is unexplored.
MerricB said:Not quite what you're looking for, but here's my Short Introduction to the World of Greyhawk
Cheers!
Gentlegamer said:1. Greyhawk has armed, militant forces of Neutrality
2. Very medieval in feeling, with several orders of knights, theocracies, and widespread feudalism
3. Areas of advanced, high Middle Ages level societies and areas of barbarism: Cavaliers and Barbarians being in the same party make sense!
4. NPCs don't overshadow actions of PCs.
5. Active Lower Planes machinations by Demons, Devils, etc.
6. Humans are definitely the dominant "race."
7. Humans have actual nationalities and ethnicities (Nyrondese, Keoish, Oeridian, Flan, Bakluni, etc)
8. Most of the world is unexplored.