Astalanya
First Post
One of my players came up with this spell. Lacking decent spell guidelines that I can find, I submit it to you guys to help me judge, please. 
Wall of Paper
Abjuration
Level: Sor/Wiz 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 10-ft. square wall or a 5 ft ring centered on caster.
Duration: Concentration
Saving Throw: None
Spell Resistance: No
This abjuration affects paper objects, creating a large fluid mass of duplicate papers that can form barriers or envelop a single target. The individual papers created by the spells appear identical to the ones used as a material component, including the text, but a DC20 spot roll could notice they are also emblazoned with wards. They are rigid to the touch and absorb blows similarly to wood or sand.
The paper wall is a large physical manifestation that operates as a Swarm of diminutive objects, has an AC of 20 (+4 Size, +6 natural), a speed of 30, and as many hit points as the caster’s normal healthy max. The wall does not take effective damage unless targeted directly or struck by area effects, and saves as the Caster. In addition to the normal vulnerabilities of swarms, the Paper Wall takes double damage from fire and can be instantly dispelled by a successful Dispel Magicor Erase spell which destroys the wards that power the wall.
Strong winds (21+ mph) suppress the spell, causing it to take no action, but do not end the spell.
Severe winds (31+ mph) are strong enough to blow the papers away, negating the spell instantly.
The spell ceases to function if the paper becomes heavily saturated by water, magical or mundane.
Barrier: The primary function of the spell is creating a barrier that can defend the caster or her allies, or be an obstacle to an enemy. The papers in the wall are normally separate, but always lunge as a mass to intercept attacks on friendly targets, even when not specifically directed to by the caster. Because the barrier moves unpredictably it never provides total cover. It must be anchored to at least one solid object, and does not form a barrier while moving. Any attacks that the caster cannot perceive, due to blindness or other circumstances, are not affected by the barrier.
This ‘rolling’ cover is considered Soft Cover for the purpose of Reflex and Hide. The barrier can cover a space up to 10-ft square and can also take the form of a ring, five feet in diameter, centered on the caster. The barrier cannot be moved through, and forcing it against a target causes the spell to fail.
Bind: The paper swarm can also form into a solid mass wrapped tightly around a target as a grapple, pinning it on a successful melee touch. This provokes an attack of opportunity as normal, and causes the solid mass to lose the paper wall’s size bonus to AC. The binding is very painful, inflicting 1d6 of non-lethal damage per turn from cuts and constriction. The combined mass has strength of 16 and to-hit bonus equal to caster level.
Material Component: A deck of cards, a scroll, or a handful of papers. A book may be used, but this destroys the binding, as the spell tears the pages from the book. The paper quality must be good and strong. Old or cheap paper will not respond to the spell.

Wall of Paper
Abjuration
Level: Sor/Wiz 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 10-ft. square wall or a 5 ft ring centered on caster.
Duration: Concentration
Saving Throw: None
Spell Resistance: No
This abjuration affects paper objects, creating a large fluid mass of duplicate papers that can form barriers or envelop a single target. The individual papers created by the spells appear identical to the ones used as a material component, including the text, but a DC20 spot roll could notice they are also emblazoned with wards. They are rigid to the touch and absorb blows similarly to wood or sand.
The paper wall is a large physical manifestation that operates as a Swarm of diminutive objects, has an AC of 20 (+4 Size, +6 natural), a speed of 30, and as many hit points as the caster’s normal healthy max. The wall does not take effective damage unless targeted directly or struck by area effects, and saves as the Caster. In addition to the normal vulnerabilities of swarms, the Paper Wall takes double damage from fire and can be instantly dispelled by a successful Dispel Magicor Erase spell which destroys the wards that power the wall.
Strong winds (21+ mph) suppress the spell, causing it to take no action, but do not end the spell.
Severe winds (31+ mph) are strong enough to blow the papers away, negating the spell instantly.
The spell ceases to function if the paper becomes heavily saturated by water, magical or mundane.
Barrier: The primary function of the spell is creating a barrier that can defend the caster or her allies, or be an obstacle to an enemy. The papers in the wall are normally separate, but always lunge as a mass to intercept attacks on friendly targets, even when not specifically directed to by the caster. Because the barrier moves unpredictably it never provides total cover. It must be anchored to at least one solid object, and does not form a barrier while moving. Any attacks that the caster cannot perceive, due to blindness or other circumstances, are not affected by the barrier.
This ‘rolling’ cover is considered Soft Cover for the purpose of Reflex and Hide. The barrier can cover a space up to 10-ft square and can also take the form of a ring, five feet in diameter, centered on the caster. The barrier cannot be moved through, and forcing it against a target causes the spell to fail.
Bind: The paper swarm can also form into a solid mass wrapped tightly around a target as a grapple, pinning it on a successful melee touch. This provokes an attack of opportunity as normal, and causes the solid mass to lose the paper wall’s size bonus to AC. The binding is very painful, inflicting 1d6 of non-lethal damage per turn from cuts and constriction. The combined mass has strength of 16 and to-hit bonus equal to caster level.
Material Component: A deck of cards, a scroll, or a handful of papers. A book may be used, but this destroys the binding, as the spell tears the pages from the book. The paper quality must be good and strong. Old or cheap paper will not respond to the spell.