I am looking to create a non-traditional archer, there is only one caveat, must be core rules only (my choice) and must have the following stats to start at level 1...
Str: 13
Dex: 16
Con: 16
Int: 15
Wis: 14
Cha: 12
Please tell me if you modify Intelligence, what level you do so, (for skill points)
Also consider all non-class skills purchasable as class skills to 1/2 max level (1 for 1, not 1 for .5) and any class skill learned is always considered a class skill even if the class is changed.
Thank you.
I am not looking for a powerhouse, just a fun way to rejig my current character so I can have fun, as it is he is a Scout 8, deepwood sniper 2, and I am not having fun. I feel relegated to a minor role.
Str: 13
Dex: 16
Con: 16
Int: 15
Wis: 14
Cha: 12
Please tell me if you modify Intelligence, what level you do so, (for skill points)
Also consider all non-class skills purchasable as class skills to 1/2 max level (1 for 1, not 1 for .5) and any class skill learned is always considered a class skill even if the class is changed.
Thank you.
I am not looking for a powerhouse, just a fun way to rejig my current character so I can have fun, as it is he is a Scout 8, deepwood sniper 2, and I am not having fun. I feel relegated to a minor role.