Help me make my D20 shopping list for this weekend!

Mongoose's Constructs.
Green Ronin's (?) Helm and Hammer
Print versions of Book of Eldrich Might 1 & 2.
Occult Lore

and check out Dark Furies floorplan stuff, NPC Essentials, and Requiem for a God at RPGNow.com before you go shopping.
 

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My 2 cents

The Quintessential Cleric from Mongoose is the only "Must Have" from that line. It really expands on the core class.

Beyond that:
Alchemy and Herbalism from Bastion
Swashbuckling Adventures from AEG
Mercenaries from AEG
EA: Battle Magic

For quick prep:
Urban Blight
Bluff Side
Freeport
Minions from Bastion
Liber Beastarius
 

Lots of good suggestions - if it were me, I'd make sure I pick up Book of Eldritch Mights I & II, along with HEROES OF HIGH FAVOR: DWARVES if you want good content for players. I picked up Book of the Righteous at GenCon, and than is one huge book, but with lots of fun ideas.

Good thing you're assembling a list beofre your trip to the store. That way, if the proprietor asks you, "What bwings us togevvah todahy?", you have an answer ready.

Sorry, couldn't resist...
 

Re: My 2 cents

Phoenix_Knightwind said:
The Quintessential Cleric from Mongoose is the only "Must Have" from that line.

Nah. Wizard is the only must have from that line.

Cleric has it's nice points. I really think the estate rules rock. The sacrifice rules are sort of cool. The congregation rules are bent IMO (two hymns of the same power of different domains have vastly different power levels, some are overpowering, causing automatic effects that can't be dealth with like spells can). Lots of the material is oriented at adding depth to the cleric, but a lot of people can take or leave that sort of stuff.
 

Too bad you can't wait a week. R&R2 is coming out on Monday. It looks REALLY good. :) But definately CC2 and Legions are the best monster books with Liber Beasterius and/or Monsternomicon being great choices.
 

Here are the ones i found to be most intriguing out of the new stuff:

1. Book of the Righteous - fantastic in every which way. Excellent value for the money, blows away Faiths and Pantheons; seems like they read my mind when they wrote this book. It details the churches, the mythos and the clergy for each god with very well thought out info. No unecessary crap such as god stats and each god contails on average about 5 pages worth of info, if not more. Too bad it didnt come out a year and a half ago (my campaign start date) . If you are not a DM it might not be useful.

2. Monsternomicon - Wow, this book is the best monster book i have seen. Detailed entries for each monster with cool stuff such as a size scale on top (creature vs human pick). Treasure section contains not gold etc in the lair but mostly what can be harvested off the creature and the monster lore gives you what a character would know depending on his knowledge check

3. i have heard mercenaries is good, havent looked at it.
4. The latest dungeon; great adventures.
5. PDF i just picked up; Requiem for a God by Monte- great for a DM
6. Something i would be interested in looking at would be Oathbound
7. Not a big Gygax fan but Necropolis looks great; great production value; S&S knows what they are doing.

Thats my dime :)
 


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