Nellisir
Hero
I'm starting a new summer campaign in a few weeks, and I'm searching for encounter/adventure inspiration.
The characters are starting at 1st level, and I hope to have them up to 4th or so by the end of the summer. The setting is a high fantasy quasi-norse/russian/germanic/celtic one, with some variant races and classes (domovii, leshii, and jotunar -- champions, magicians, and scouts...).
The meta-goal of the campaign is to acquaint the players with the broad strokes of the setting -- the places & faces that matter.
The campaign will center around the PC's quest to return a liosalfar's body to the nearest known liosalfar stronghold -- a place that isn't really very near at all (but those light elves -- they'd be darn useful allies to have!). To get there, they'll be trudging (oops, no teleporting!) across a few hundred miles of relatively unfriendly wild terrain, culminating in dangerous sprint between Isenhamar, the stronghold of The Ice, and Tuonela, the Black Land of the Dead. And all this with a coffin on their collective back.
I need ideas for relatively quick (1-2 sessions) encounters that are a) interesting, and b) varied. I'd like to throw in a small dungeon or two, a hamlet or two, and a roadside encounter or two, but I'm currently stumped as to what form they each might take.
What do you think?
Nell.
The characters are starting at 1st level, and I hope to have them up to 4th or so by the end of the summer. The setting is a high fantasy quasi-norse/russian/germanic/celtic one, with some variant races and classes (domovii, leshii, and jotunar -- champions, magicians, and scouts...).
The meta-goal of the campaign is to acquaint the players with the broad strokes of the setting -- the places & faces that matter.
The campaign will center around the PC's quest to return a liosalfar's body to the nearest known liosalfar stronghold -- a place that isn't really very near at all (but those light elves -- they'd be darn useful allies to have!). To get there, they'll be trudging (oops, no teleporting!) across a few hundred miles of relatively unfriendly wild terrain, culminating in dangerous sprint between Isenhamar, the stronghold of The Ice, and Tuonela, the Black Land of the Dead. And all this with a coffin on their collective back.
I need ideas for relatively quick (1-2 sessions) encounters that are a) interesting, and b) varied. I'd like to throw in a small dungeon or two, a hamlet or two, and a roadside encounter or two, but I'm currently stumped as to what form they each might take.
What do you think?
Nell.


