Jürgen Hubert
First Post
- Your character is utterly incapable of thinking about the long-term consequences of his actions. He might recognize that there are immediate consequences, but nothing beyond that. For example, he might think: "If I steal that jewel from the temple and get caught in the act, the temple guards will chase me." However, he might then conclude that this won't be a problem, since he is fast enough to get away from them - but the fact that he is now wanted as a thief throughout the city, or even the kingdom, is a problem he simply hadn't thought of.
- If there is some sort of problem, the character will come up with plans for "solving" them. These plans are utterly unrealistic of course, but the character will be confident that the problems are going to be sorted out. However, he will not make any actual preparations for these plans, always thinking that "there will be time for it later". And he will also automatically assume that his friends will help with parts of the plan - whether fighting the city guard or lending him a few thousands of gold pieces - and he will only tell his friends about the plan at the last possible moment, or (more frequently) when it is already too late. And he won't even have considered the possibility that his friends might say "no" or get upset at him!
- He will be utterly incapable of controlling his spending. He is an impulse buyer who will immediately purchase whatever might be "useful" to him, no matter whether it is actually useful or not - or whether he actually has such an item already (he has probably forgotten about them). Salesmen will have no problems at all convincing him to buy their stuff. The character then will later on deny that he had made any such deals to his friends - perhaps he has indeed suppressed the memory, perhaps he is embarassed for doing something foolish, or perhaps he thinks that denying Bad Things will make them go away.
In other words, he will be a pain in the butt to be around. His talents better be worthwhile to his party...
- If there is some sort of problem, the character will come up with plans for "solving" them. These plans are utterly unrealistic of course, but the character will be confident that the problems are going to be sorted out. However, he will not make any actual preparations for these plans, always thinking that "there will be time for it later". And he will also automatically assume that his friends will help with parts of the plan - whether fighting the city guard or lending him a few thousands of gold pieces - and he will only tell his friends about the plan at the last possible moment, or (more frequently) when it is already too late. And he won't even have considered the possibility that his friends might say "no" or get upset at him!
- He will be utterly incapable of controlling his spending. He is an impulse buyer who will immediately purchase whatever might be "useful" to him, no matter whether it is actually useful or not - or whether he actually has such an item already (he has probably forgotten about them). Salesmen will have no problems at all convincing him to buy their stuff. The character then will later on deny that he had made any such deals to his friends - perhaps he has indeed suppressed the memory, perhaps he is embarassed for doing something foolish, or perhaps he thinks that denying Bad Things will make them go away.
In other words, he will be a pain in the butt to be around. His talents better be worthwhile to his party...