Aries_Omega
Explorer
Thank you all in advance for coming to my aid. I have a new group I am running in my homebrew game. Great party actually...no complains. I am using some of the optional rules from Unearthed Arcana as the big ones of note are:
spell points
weapon group proficiencies
armor as DC
prestige bard, ranger, paladin (including the paladin variants)
vitality points instead of hit points
test-based prerequisites for prestige classes and top end feats
The Setting (abbreviated version): The nation they are in are is very human heavy. On one border is the high elf empire and the other is wild lands that use to be the orc empire now given to barbarians as spoils of war. The human nation use to be very predjudice against non-humans to the point that the state religion said that only humans had a soul. Due to the help of elves, dwarves, halflings and the like they now say that they do have them...orcs and evil baddies don't. The ones that do have one...but don't get to go the same "heaven" that humans go to. Also the nation's ruler is missing...has been for 5 years. There is a really convluted reason why there isn't a new ruler but the cliff notes version is that the church who validates the new boss won't, the nobles don't like their pick for ruler and the "overlord" the guy who is 2nd in command has pulled a "Palpatine" and declared that he is using emergency powers until threats to the realm are quelled.
The party (all are human unless noted):
A knight (Fighter 3) who is part of an order organized by the queen to enact her missing husbands dictates, keep the overlord in line when they can and to quest for the ruler. It is well known that he is alive...magical doohickey says so.
A page and court helper (Rogue 3) that everyone things is a young boy but is a woman actually. She picked the pocket of the knight. The law says nobles can kill anyone who is not a noble that does this but have to pay the family a life wage (oooooh....10 GP) to do so. He did not...instead took her/him on as a page and as a person to be in his entorage at court. Sings, dances, sneaky and well spoken.
A oddity dwarf. He has always casted spells without training (Sorcerer 2/Fighter 1) and that put him kinda as unpopular with his clansmen. In an effort to understand himself better (I am not broken! Moradain doesn't not make broken things and I am a child of Moradain!) he left his home...mama still loves him....dad wants him "to try not to be a mage" and now travels the human lands selling song birds he traps and trains and alchemy items.
The laconic and deadly druid of Solonor Theldaria. Very solo, lives by himself...kinda hateful. Hired by the party to be a hazardous duty pay guide in the area that they are going to be adventuring in. He is in it for the money and to keep them from doing stupid things in the forest.
Lastly....this is the one I and the player need help with. We are still making him up. He is a cleric...the knights confessor. Every knight needs a confessor right? Anyhow he is a cleric of a martyr god...think of Ilmatar from Forgotten Realms. He starts with Basic Weapon Group and any two others he wants. Armor proficiency doesn't change from a core cleric. The question is....WHAT WEAPONS SHOULD HE CHOOSE? He wants to take monk later and prestige paladin after that. What should he do?
Thanks
Aries
spell points
weapon group proficiencies
armor as DC
prestige bard, ranger, paladin (including the paladin variants)
vitality points instead of hit points
test-based prerequisites for prestige classes and top end feats
The Setting (abbreviated version): The nation they are in are is very human heavy. On one border is the high elf empire and the other is wild lands that use to be the orc empire now given to barbarians as spoils of war. The human nation use to be very predjudice against non-humans to the point that the state religion said that only humans had a soul. Due to the help of elves, dwarves, halflings and the like they now say that they do have them...orcs and evil baddies don't. The ones that do have one...but don't get to go the same "heaven" that humans go to. Also the nation's ruler is missing...has been for 5 years. There is a really convluted reason why there isn't a new ruler but the cliff notes version is that the church who validates the new boss won't, the nobles don't like their pick for ruler and the "overlord" the guy who is 2nd in command has pulled a "Palpatine" and declared that he is using emergency powers until threats to the realm are quelled.
The party (all are human unless noted):
A knight (Fighter 3) who is part of an order organized by the queen to enact her missing husbands dictates, keep the overlord in line when they can and to quest for the ruler. It is well known that he is alive...magical doohickey says so.
A page and court helper (Rogue 3) that everyone things is a young boy but is a woman actually. She picked the pocket of the knight. The law says nobles can kill anyone who is not a noble that does this but have to pay the family a life wage (oooooh....10 GP) to do so. He did not...instead took her/him on as a page and as a person to be in his entorage at court. Sings, dances, sneaky and well spoken.
A oddity dwarf. He has always casted spells without training (Sorcerer 2/Fighter 1) and that put him kinda as unpopular with his clansmen. In an effort to understand himself better (I am not broken! Moradain doesn't not make broken things and I am a child of Moradain!) he left his home...mama still loves him....dad wants him "to try not to be a mage" and now travels the human lands selling song birds he traps and trains and alchemy items.
The laconic and deadly druid of Solonor Theldaria. Very solo, lives by himself...kinda hateful. Hired by the party to be a hazardous duty pay guide in the area that they are going to be adventuring in. He is in it for the money and to keep them from doing stupid things in the forest.
Lastly....this is the one I and the player need help with. We are still making him up. He is a cleric...the knights confessor. Every knight needs a confessor right? Anyhow he is a cleric of a martyr god...think of Ilmatar from Forgotten Realms. He starts with Basic Weapon Group and any two others he wants. Armor proficiency doesn't change from a core cleric. The question is....WHAT WEAPONS SHOULD HE CHOOSE? He wants to take monk later and prestige paladin after that. What should he do?
Thanks
Aries