Particle_Man
Explorer
4d6! You lucky lucky bastard!
If you rolled 4d6 drop the lowest and got those stats, I would strongly recommend you play a monk. You will likely never get good enough stats to play a monk again. And monks are good in combat (well, they are with THOSE ability scores) and can be good at sneaking. Put the 14 in Chr, 18s in Str and Con, and be a half-orc (free darkvision!). Get HIde/MS/Spot/Listen/Tumble/Balance (for example). Instead of Staggering Strike get Improved Natural Attack from the MM. Also see if the DM would allow Tome of Battle feats, as there is one that lets you do damage as a monk four levels higher. Quick Reconnoiter and Combat Acrobat are still nice to have. Weapon Focus (unarmed) never hurts.
An LE monk would actually be quite interesting. At 12th level you are immune to poison (a common worry for rogues) and have Spell Resistance. Your movement rate is insane, as is your number of attacks per round on a flurry (no penalty to hit at this level!). I suppose you could go for TWF feats to make even more attacks per round.
If you rolled 4d6 drop the lowest and got those stats, I would strongly recommend you play a monk. You will likely never get good enough stats to play a monk again. And monks are good in combat (well, they are with THOSE ability scores) and can be good at sneaking. Put the 14 in Chr, 18s in Str and Con, and be a half-orc (free darkvision!). Get HIde/MS/Spot/Listen/Tumble/Balance (for example). Instead of Staggering Strike get Improved Natural Attack from the MM. Also see if the DM would allow Tome of Battle feats, as there is one that lets you do damage as a monk four levels higher. Quick Reconnoiter and Combat Acrobat are still nice to have. Weapon Focus (unarmed) never hurts.
An LE monk would actually be quite interesting. At 12th level you are immune to poison (a common worry for rogues) and have Spell Resistance. Your movement rate is insane, as is your number of attacks per round on a flurry (no penalty to hit at this level!). I suppose you could go for TWF feats to make even more attacks per round.
