Once again, this has devolved into a chorus of "DM is God, smite insolent players!"... *sigh* And once again, this could have been such an interesting debate.
Gallo22 said:
It was the later, a wood/rope bridge, like in Temple of Doom. keep in mind, it was also a trap, not just a normal slippery bridge. I just don't see a DC 15 as much of a challenge for a 9th rogue with a 20 dex!
It depends what type of game you run...
Do you want to stick to the rules when there are set rules for a situation? If so, the rules
do, technicaly, say that a DC15 is appropriate for this type of encounter.
Now, regarding it being a challenge for a 9th level rogue with 20 dex...
This is one of those "How much does the world morph to accomodate your players" questions... I mean, why should everything ALWAYS be a challenge for them? Does nobody ever pick a fight in your world that they aren't ready for?
I ask this honestly... I've played under some GMs who will have our PCs stumble upon challenges far beyond our abilities, and tell us "The world isn't tailored to you alone, sometimes things will be too hard for you", but never explore the logical flipside of that and have things that are too easy for us.
I mean, if your only concern is "Is it a tough DC check", then fine, DC 20. Run with that. No need to ask us. But you did ask us for opinions. So...
Honestly, I can see the players side here... There is a book-set rule for this. While DMs are free to change these rules as they see fit, that doesn't mean they *must* always change these rules. There are times when the rules are fine as they are. Otherwise it turns into a GM/PC arms race... The world (as a whole) starts becomming more dangerous just because PCs can now handle more. In that case, why level, ne? Getting better at stuff *should* let you do stuff easy at times, doubly so when it actualy counts for something. Not always, but I'd be pretty upset if the only advantage to gaining levels was just the level gain itself... It's nice to feel that "Hey, I can do some stuff now without much worry!", once and a while.
One question, you didn't answer: Were the PCs holding onto the rope-rails? If so, I *definetly* think that you should have either lowered the DC check, or given them a fair sized bonus for that.