sam500 said:There are so many low cost ways to overcome the attack the nearest person thing.
sam500 said:First of all, frenzies don't last longer than many combats.
sam500 said:Second of all, with low will saves (ie: +1) pretty much any mental compunction spell will work on him.
sam500 said:Third, dominate person lasts days guys.
sam500 said:Fourth, nothing says an FB has to power attack his friends even if he is attacking.
sam500 said:Fifth, get a damn merciful weapon. Subdual damage is everyones friend right?
sam500 said:Sixth, my wife plays a bard. Music sooths or at least fascinates the savage beast.
sam500 said:ps: I really like the merciful weapons idea.
IcyCool said:Are you buying these "low-cost" solutions, or are you expecting the party to do it?
An average combat lastsabout 5 rounds. How long does your frenzy last?
This is a bad thing. You become a tool of the BBEG.
So you have no problem being turned into a mindless puppet by your party?
True.
They are an additional expense, and they don't work on constructs or undead.
True.
Are you going to buy the merciful weapons?
sam500 said:I just realized I might be the player in question.
sam500 said:My frenzy lasts 5 rounds, how bout that.
All tanks have low will saves, and party members SHOULD cast pro evil or magic circle vs. evil on them regaurdless whether they're a barbarian, fighter, or FB.
Dominate person doesn't have to make you a mindless puppet. It can be used sparingly. A single command "don't attack party members" every 9 days would do. I don't consider 1 5th level spell every week and a half a big drain on party resources considering the benefits on damage output the FB gives the party.
sam500 said:low cost solutions meaning 1st or 2nd level spells. A simple command spell from a cleric telling the barbarian to flee will usually take up enough time to end the frenzy.
sam500 said:All tanks have low will saves, and party members SHOULD cast pro evil or magic circle vs. evil on them regaurdless whether they're a barbarian, fighter, or FB.
sam500 said:Merciful weapons do work on constructs and undead, read the description, you can turn it off with a command.
sam500 said:Yes, I did buy the weapon. At 7th level and up, it shouldn't be a huge problem.
sam500 said:All this threatening to kill the PC or kick him out the group is ridicuolous.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.