moritheil
First Post
This is a named NPC. She needs scrutiny re: feats, maneuvers, gear, and skills. Further progression would probably be Ab Champ.
CHARACTER NAME : Lirre "the Living Dragon"
RACE (ECL) : Human (+0)
CLASS (LEVEL) : Battle Sorc 4/Crusader 1/Dragon Disciple 10
... NET LEVEL : 15
ALIGNMENT : LN
SIZE : Medium
SPEED : 30 ft
TYPE : Dragon
EXPERIENCE : xp
CASH : gp
ABILITY SCORES: 40 point buy: 10+0+10+4+10+6
Str 28 (+9) (16/base 8/rac 4/enh)
Dex 14 (+2) (14/base)
Con 27 (+8) (16/base 3/bon 2/rac 6/enh)
Int 14 (+2) (12/base 2/rac)
Wis 8 (-1) (8/base)
Cha 22 (+6) (16/base 2/rac 4/enh)
SAVES
FORT +23 (1/sor 2/cru 7/dd 8/con 5/res)
REF +10 (3/dd 2/dex 5/res)
WILL +15 (4/sor 7/dd -1/wis 5/res)
Note: Immune to acid, sleep, paralysis.
HIT POINTS : 4d8 +1d10 +10d12 +120 = 209
ARMOR CLASS
Standard : 24 (10/base 2/dex 9/armor 3/nat)
Touch : 12 (10/base 2/dex)
Flat-Foot : 22 (10/base 9/armor 3/nat)
INITIATIVE : +2 (2/dex)
BASE ATTACK : +13
RANGED : +16 (2/dex 1/enh)
MELEE : +26 (9/str 4/enh)
WEAPONS
MW Mighty Composite Longbow [880 gp; Darkwood; 1d8+6 x3 add +5str bon to dmg]
Masterwork Cold Iron Heavy Flail [330 gp; 1d10 19-20x2]
LANGUAGES
Common, Draconic
RACIAL TRAITS
1 free feat, 1 extra skill point/level.
HALF DRAGON
At 10th level, a dragon disciple takes on the half-dragon template. His breath weapon reaches full strength (as noted above), and he gains +4 to Strength and +2 to Charisma. His natural armor bonus increases to +4, and he acquires low-light vision, 60-foot darkvision, immunity to sleep and paralysis effects, and immunity to the energy type used by his breath weapon.
CLASS FEATURES
BSorc - Ignore light ASF, d8, 3/4 BAB, -1 sp known
Crusader: damage pool 5 hp; +1 att/dam; 5(2) + 1 stance.
Dragon Disciple: 3 nat AC, 2 int, 4 str, 2 con, wings, half dragon, 6d8 acid cone
Casts: As sorc 4
Maneuvers: IL 8
Battle Leader's Charge* (no AOO, +10 dam),
Revitalizing Strike (heal ally 3d6 +IL)*,
Foehammer (ignore DR, +2d6),
Mountain Hammer (ignore DR, +2d6),
Douse the Flames (no AOO)
*Prepared
Stances:
Thicket of blades (DS3)
FEATS
Cha 1 . Spellfire Wielder (absorb spell levels = con, use as arcane bolt or 2 hp/lvl healing)
Cha 1 .
Cha 3 . Battlecaster (can cast in Medium armor with 0 ASF)
Cha 6 . Power Attack
Cha 9 .
Cha12 .
Cha15 .
Cha18 .
---------------[ Epic Threshold! ]---------------
Cha21 .
Cha24 .
SKILLS (FIX)
Concentration +26 (18 ranks +8 con)
Know (arcana) +23 (18 ranks +2 int)+2 to spellcraft
Know (planes) +23 (18 ranks +2 int)+2 to planar survival
Move Silently -1 (0 ranks +2 dex -3acp)
Sense Motive -1 (0 ranks -1 wis)
Spellcraft +25 (15 ranks 2/int 2/ka)
Spent ranks
EQUIPMENT gp.
Adventurer's Outfit
Mithral full plate +1 [11500 gp, AC 9, -3 ACP, 12.5lbs. 3dexlimit]
MW Mighty Composite Longbow [880 gp; Darkwood; 1d8+6 x3 add +5str bon to dmg]
Masterwork Cold Iron Heavy Flail [330 gp; 1d10 19-20x2]
Ring of Counterspells [4000 gp; dispel magic]
Sun Blade (+4 vs evil) [50355 gp; 1d10 19-20 x2 (x3 and 2x dam vs. undead), +2 (+4 vs evil)]
Vest of Resistance [25000 gp; +5 to saves]
Cloak of Charisma [16000 gp; +4 cha]
Gauntlets of Power [16000 gp; +4 str]
Belt of Health [36000 gp; +6 con]
SORC SPELLS: 4 4 2+7+1
KNOWN: 7 4 2 *no S component
0 - acid splash, message, prestidigitation, dancing lights, flare*.
1 - feather fall*, shield, swift expeditious retreat, true strike*
2 - alter self, wraithstrike
CHARACTER NAME : Lirre "the Living Dragon"
RACE (ECL) : Human (+0)
CLASS (LEVEL) : Battle Sorc 4/Crusader 1/Dragon Disciple 10
... NET LEVEL : 15
ALIGNMENT : LN
SIZE : Medium
SPEED : 30 ft
TYPE : Dragon
EXPERIENCE : xp
CASH : gp
ABILITY SCORES: 40 point buy: 10+0+10+4+10+6
Str 28 (+9) (16/base 8/rac 4/enh)
Dex 14 (+2) (14/base)
Con 27 (+8) (16/base 3/bon 2/rac 6/enh)
Int 14 (+2) (12/base 2/rac)
Wis 8 (-1) (8/base)
Cha 22 (+6) (16/base 2/rac 4/enh)
SAVES
FORT +23 (1/sor 2/cru 7/dd 8/con 5/res)
REF +10 (3/dd 2/dex 5/res)
WILL +15 (4/sor 7/dd -1/wis 5/res)
Note: Immune to acid, sleep, paralysis.
HIT POINTS : 4d8 +1d10 +10d12 +120 = 209
ARMOR CLASS
Standard : 24 (10/base 2/dex 9/armor 3/nat)
Touch : 12 (10/base 2/dex)
Flat-Foot : 22 (10/base 9/armor 3/nat)
INITIATIVE : +2 (2/dex)
BASE ATTACK : +13
RANGED : +16 (2/dex 1/enh)
MELEE : +26 (9/str 4/enh)
WEAPONS
MW Mighty Composite Longbow [880 gp; Darkwood; 1d8+6 x3 add +5str bon to dmg]
Masterwork Cold Iron Heavy Flail [330 gp; 1d10 19-20x2]
LANGUAGES
Common, Draconic
RACIAL TRAITS
1 free feat, 1 extra skill point/level.
HALF DRAGON
At 10th level, a dragon disciple takes on the half-dragon template. His breath weapon reaches full strength (as noted above), and he gains +4 to Strength and +2 to Charisma. His natural armor bonus increases to +4, and he acquires low-light vision, 60-foot darkvision, immunity to sleep and paralysis effects, and immunity to the energy type used by his breath weapon.
CLASS FEATURES
BSorc - Ignore light ASF, d8, 3/4 BAB, -1 sp known
Crusader: damage pool 5 hp; +1 att/dam; 5(2) + 1 stance.
Dragon Disciple: 3 nat AC, 2 int, 4 str, 2 con, wings, half dragon, 6d8 acid cone
Casts: As sorc 4
Maneuvers: IL 8
Battle Leader's Charge* (no AOO, +10 dam),
Revitalizing Strike (heal ally 3d6 +IL)*,
Foehammer (ignore DR, +2d6),
Mountain Hammer (ignore DR, +2d6),
Douse the Flames (no AOO)
*Prepared
Stances:
Thicket of blades (DS3)
FEATS
Cha 1 . Spellfire Wielder (absorb spell levels = con, use as arcane bolt or 2 hp/lvl healing)
Cha 1 .
Cha 3 . Battlecaster (can cast in Medium armor with 0 ASF)
Cha 6 . Power Attack
Cha 9 .
Cha12 .
Cha15 .
Cha18 .
---------------[ Epic Threshold! ]---------------
Cha21 .
Cha24 .
SKILLS (FIX)
Concentration +26 (18 ranks +8 con)
Know (arcana) +23 (18 ranks +2 int)+2 to spellcraft
Know (planes) +23 (18 ranks +2 int)+2 to planar survival
Move Silently -1 (0 ranks +2 dex -3acp)
Sense Motive -1 (0 ranks -1 wis)
Spellcraft +25 (15 ranks 2/int 2/ka)
Spent ranks
EQUIPMENT gp.
Adventurer's Outfit
Mithral full plate +1 [11500 gp, AC 9, -3 ACP, 12.5lbs. 3dexlimit]
MW Mighty Composite Longbow [880 gp; Darkwood; 1d8+6 x3 add +5str bon to dmg]
Masterwork Cold Iron Heavy Flail [330 gp; 1d10 19-20x2]
Ring of Counterspells [4000 gp; dispel magic]
Sun Blade (+4 vs evil) [50355 gp; 1d10 19-20 x2 (x3 and 2x dam vs. undead), +2 (+4 vs evil)]
Vest of Resistance [25000 gp; +5 to saves]
Cloak of Charisma [16000 gp; +4 cha]
Gauntlets of Power [16000 gp; +4 str]
Belt of Health [36000 gp; +6 con]
SORC SPELLS: 4 4 2+7+1
KNOWN: 7 4 2 *no S component
0 - acid splash, message, prestidigitation, dancing lights, flare*.
1 - feather fall*, shield, swift expeditious retreat, true strike*
2 - alter self, wraithstrike
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