Dirt
Explorer
Sabathius42 said:Two seagoing adventures I did....
1. Three dopplegangers (one polymorphed into a little dog) book passage on the same ship as the PCs. In their trunk they have a map leading to an island filled with whatever goodies you want to place on it. Their plan is to sneak into the captains cabin late one night, once they are near the island. They are going to throw the captain overboard and replace him with the doppleganger that was polymorphed into the dog. Then the new "captain" will direct the ship to the island the dopplegangers want to get to for whatever nefarious reasons they have. In my game it was because they were mind controlled into delivering a message for the main bad guys (Yuan-Ti) to the Kopru hiding in the middle of the volcano on the island.
2. A ghost on board the ship makes it a habit of stealing expensive or important items and stashing them in the gross water at the bottom of the bilge. While the PCs are aboard some of their stuff goes missing. Its easy to set up an "innocent" third party to look suspicious and provide a red herring as to the actual cause of the missing items. Not really a whole adventure, just a side trek.
Also, having gamed with Tewligan before, I had good success with demonic goats. Perhaps the hold is full of them.
DS
I rather like the doppleganger idea...although I've probably already overused the doppleganger concept...
So, who is this? Is this one of Tewligan's improv troup members?