Artoomis
First Post
How about pure monk, specializing in scouting? He could get a pretty darn good AC with a 40 point buy (+ 2 points for leveling up to 8th level). His saves and touch AC will be amazing
Let's see:
Human Monk 8; Size:M; hp 68; Init +5; Spd Walk 50'ft.; AC 22 (Touch Attack AC 20)
Atk = +6/+1 melee, +11/+6 ranged (Unarmed: +6/+3, damage d10)
SA:Stunning Attack 8/day,Stunning Attack DC (18)
Evasion
Flurry of Blows (+4/+4/+1)
Still Mind
Purity of Body
Leap of the Clouds
Wholeness of Body
Slow Fall (50 ft.)
AL:LN (Well, any lawful will do)
SV Fort +13, Ref +12, Will +12
Str 10, Dex 20, Con 14, Int 14, Wis 18, Cha 10.
Skills and Feats:
Balance +16,
Climb +24,
Hide +16,
Jump +11,
Listen +15,
Move Silently +14,
Spot +9,
Tumble +16,
Deflect Arrows,
Dodge,
Exotic Weapon Proficiency,
Great Fortitude,
Improved Trip,
Improved Unarmed Strike,
Martial Weapon Proficiency,
Mobility,
Spring Attack,
Stunning Fist,
Possessions
Amulet of Health +2
Bracers of Armor +2
Cloak of Resistance +2
Gloves of Dexterity +2
Slippers of Spider Climbing
He could use a few mundane items, too, but I ran out of money. Slippers of Spider Climbing are optional, but really great for a scout. It would also be helpful to have Goggles of Night as a human scout, but they are 8,000 so you'd have to give up a lot to get them. Tough choice, that one.
In any case, this might be workable and fun - not a combat workhourse, but can Spring Attack in with really good speed and attempt a stunning attack and be really, really annoying.
Let's see:
Human Monk 8; Size:M; hp 68; Init +5; Spd Walk 50'ft.; AC 22 (Touch Attack AC 20)
Atk = +6/+1 melee, +11/+6 ranged (Unarmed: +6/+3, damage d10)
SA:Stunning Attack 8/day,Stunning Attack DC (18)
Evasion
Flurry of Blows (+4/+4/+1)
Still Mind
Purity of Body
Leap of the Clouds
Wholeness of Body
Slow Fall (50 ft.)
AL:LN (Well, any lawful will do)
SV Fort +13, Ref +12, Will +12
Str 10, Dex 20, Con 14, Int 14, Wis 18, Cha 10.
Skills and Feats:
Balance +16,
Climb +24,
Hide +16,
Jump +11,
Listen +15,
Move Silently +14,
Spot +9,
Tumble +16,
Deflect Arrows,
Dodge,
Exotic Weapon Proficiency,
Great Fortitude,
Improved Trip,
Improved Unarmed Strike,
Martial Weapon Proficiency,
Mobility,
Spring Attack,
Stunning Fist,
Possessions
Amulet of Health +2
Bracers of Armor +2
Cloak of Resistance +2
Gloves of Dexterity +2
Slippers of Spider Climbing
He could use a few mundane items, too, but I ran out of money. Slippers of Spider Climbing are optional, but really great for a scout. It would also be helpful to have Goggles of Night as a human scout, but they are 8,000 so you'd have to give up a lot to get them. Tough choice, that one.
In any case, this might be workable and fun - not a combat workhourse, but can Spring Attack in with really good speed and attempt a stunning attack and be really, really annoying.
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