Bauglir said:That's allowed then?
That seriously reduces the effectiveness of Shield in melee.
Which is fair enough - Shield is very powerful.
I suppose the defending fighter could be taking 5ft steps away from the enemy each round. That would force it to either put up with the Shield or move & lose full attack...
The trick here is to always use Shield at an angle. Hence it blocks from B, and is either blocking D or F as well. Your foe can move, but since Shield is invisible, he has a 50% chance to wind up blocked by it anyway. Then on your turn you angle it again, and the game continues.Hypersmurf said:Whether you're incorporeal or not, and whether your opponent has a shield spell or, indeed, a tower shield, you can make that step if B and F are both empty squares. Even if there's someone standing in C.
-Hyp.
Just curious, but how does an opponent know which way a shield (the spell) is facing so they can side-step it?
So his attack appeard to vere off because he hit some magical deflective surface, but that could be from a Mage Armor as well. So why would he automatically assume he could side-step it?
RigaMortus said:So his attack appeard to vere off because he hit some magical deflective surface, but that could be from a Mage Armor as well. So why would he automatically assume he could side-step it?
I'll admit that I've never played on a hex map. Used to use them waaaaaaay back in high school with OD&D, but we never followed any of the rules back then or used minis or anything.Darklone said:About the angle trick: That's why I've been thinking to use hex instead of square mats.
Bauglir said:5 ranks in tumble will allow you more of a benefit from taking a full defensive stance, with the downside that you can't attack when taking a full defence.
Bauglir said:5 ranks in tumble will allow you more of a benefit from taking a full defensive stance, with the downside that you can't attack when taking a full defence.
Lord Pendragon said:So what would using hex do? Make it impossible to use the angle trick? Or make it impossible to side-step the shield? To be honest, I don't think my DM had too many problems with the angle trick. If you think about it, the shield should always be in front of the caster, and the caster should always be moving to keep his foe in front of him (hence no facing). Since things don't work that way with Shield, the angle trick gives the mage at least a 50% chance of not having a 5-foot step completely negate his spell.