I don't see why you would have claws and wield a weapon?
Oh dear me, you're reminding me of my brothers first DM game. he created his own race, which was a combination of some lycanthrope and whatits, and he originally had him use natural attacks. But then he bought claws for his claws. So now they are "weapons"? It was a mess. All the more so when his STR was high, and he was making 6 attacks with his "claws" enchanted with Vicious. I hope he refines it.I can see what you mean, I didn't think of having several natural weapons, all I was thinking of is if a character has two claws (then s/he can't wield a weapon in either hand) then those claws would replace the normal manufactured weapons
I don't see why you would have claws and wield a weapon?
But thanks that makes me think twice about changing the rules on that or people could end up with 42 attacks at level 20

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.