Pielorinho
Iron Fist of Pelor
This is a very good point. Awhile ago, I played a character who had grown up with few friends but with ample access to old academic books; as such, this teenager displayed a tendency to profess his thoughts in sentences which, while not necessarily grammatically wanting, were full of clauses both large and trivial and more than occasionally a surfeit of polysyllabic words.Luddite said:A few things stand out to me in the oringal post. The use of "player accidently" or "player inadvertently."
What this suggests to me is that the Player and the DM have different assumptions on how the game-world works. And when the DM tells the player that an action is a bad idea, the player takes offence. Hence the player tends to "stick to his guns" and do what he says anyway.
After one session in which the DM seemed to be thinly insulting me via two characters -- and I mean really vicious and contemptuous insults -- I had a long talk with the DM. It turned out that what I meant to be a cute character trait, demonstrating that a basically good kid didn't know how normal people talked, was coming across to her (and therefore her NPCs) as arrogance on his part. That was not at all what I'd intended, but once I understood how the DM (and therefore NPCs) perceived the character, I was able to change how I played him, such that I gave the impression I was trying to give with him, of a likeable absent-minded nerd of a necromancer.
Daniel