Shirt Guy John
First Post
For my next character, I want to create a fighter who specializes in the use of a Two-Bladed sword. I'm not sure what level the characters are giong to be starting at yet, and it could be anywhere from first to fifth (hoping for fifth). The thing is, how exactly do I go about creating such a character? I'm not worried about him slaughtering everything he comes in contact with by himself, but I still want him to be effective, and looking over the rules, it looks like that might be difficult.
Using 32 point buy, I'm thinking starting stats like: Str 14, Dex 16, Con 12, Int 14, Wis 12, Cha 10. Strength is obvious (though it's lower than I ussually have with a fighter type, other than Ranger), the Dex is needed for Ambidexterity(One of my first level feats), Con is good but not great, Int is for the Expertise feat (I assume I'm giong to need some defense option in combat, plus I'd like to take the more tactical combat feats (Improved Trip, Improved Disarm), and then Wis and Cha are my two dump stats, with a nice little Wis bonus to help out will saves (I also didn't want a penalty to charisma... that just gets old).
For feats I'm looking at Ambidexterity, Two-Weapon fighting, and Weapon Proficiency(Two-Bladed Sword). I plan on taking Weapon Focus, Expertise, and Weapon Specialization by fifth level.
I'm looking at 5 skill points per level, so I have room for some cross-class skills, though I really don't know what these will be (any suggestions?). I'm gonna try to pitch Intimidate as a class skill for fighters, though that might not happen.
The character is a young swordsman, self-trained, who wishes to prove himself in the world, and is eager to develop the seemingly untapped style of double-weapon fighting.
Any input/help/sugestioon is appreciated.
As side note, I was wondering if, when wielding a double weapon, one could choose to wield it as a two-handed (y'know, str-and-a-half to damage) weapon if fighting with only one head. Could one use Monkey Grip (from Sword and Fist) to wield a double weapon in one hand, treating it as a normal weapon and allowing use of the off-hand?
Using 32 point buy, I'm thinking starting stats like: Str 14, Dex 16, Con 12, Int 14, Wis 12, Cha 10. Strength is obvious (though it's lower than I ussually have with a fighter type, other than Ranger), the Dex is needed for Ambidexterity(One of my first level feats), Con is good but not great, Int is for the Expertise feat (I assume I'm giong to need some defense option in combat, plus I'd like to take the more tactical combat feats (Improved Trip, Improved Disarm), and then Wis and Cha are my two dump stats, with a nice little Wis bonus to help out will saves (I also didn't want a penalty to charisma... that just gets old).
For feats I'm looking at Ambidexterity, Two-Weapon fighting, and Weapon Proficiency(Two-Bladed Sword). I plan on taking Weapon Focus, Expertise, and Weapon Specialization by fifth level.
I'm looking at 5 skill points per level, so I have room for some cross-class skills, though I really don't know what these will be (any suggestions?). I'm gonna try to pitch Intimidate as a class skill for fighters, though that might not happen.
The character is a young swordsman, self-trained, who wishes to prove himself in the world, and is eager to develop the seemingly untapped style of double-weapon fighting.
Any input/help/sugestioon is appreciated.
As side note, I was wondering if, when wielding a double weapon, one could choose to wield it as a two-handed (y'know, str-and-a-half to damage) weapon if fighting with only one head. Could one use Monkey Grip (from Sword and Fist) to wield a double weapon in one hand, treating it as a normal weapon and allowing use of the off-hand?