here i go again :P


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Every class w/o a Full BAB progression actually gets fractional ones. Cleric is .75/level Wizard and their ilk are .5/level.

So lvl 2 Cleric actually has a 1.5BAB rounded down to 1. I don't see that actually helping his BAB progression though if he maintains 2 classes that have teh same fractional BAB's. Even if you mix it doesn't do too much.

Where the fractional BAB is really helpful is at the first levels of classes that normally dont' get BAB progression and you're mixing. So a Fractional BAB Wiz1/Sorc1 would have a +1 BAB instead of the normal +0 and a Rog1/Wiz1 would be the same. If the Rog/Wiz took another level of Rog he would be at +2 BAB, if Wiz he would still be at +1 because you always round down (1.75 becomes 1)...
 

It's on page 73 of Unearthed Arcana ... there's a thread recently started on this.

Basically, the medium BAB classes (rogue, scout, cleric, etc) get 3/4's of a BAB per level, poor BAB classes get 1/2 of a BAB per level, and the good BAB classes get 1 BAB per level (as normal). Add up what you get from your various class levels, and that's your BAB. IE, a scout 1/rogue 1 would have a BAB of +1, +.75 from scout and +.75 from Rogue for +1.5, but you always round down. A Rogue 1/Sorcerer 1 would have a BAB of +1, +.75 from Rogue and +.5 from sorcerer for +1.25, rounding down.

Nuts, beaten by Salthorae.
 
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I understand that when you say "archer" you mean the normal definition: a guy who uses a bow.

But have you considered a class that fulfills the archer role--delivering damage at range--but doesn't use a bow?

The Warlock, with his unlimited Eldritch Blasts, can be crazy effective in the archer role:

  • With Eldritch Spear, you can target a critter 250 feet away as a ranged touch attack with no distance penalty. At first level you'll already be hitting much more often than the wood elf Ranger with weapon focus and a masterwork bow.
  • At 3rd level your eldritch blast does 2d6, better than a longbow. Damage goes up 1d6 every other level, putting your damage just above, say, a bow with level-appropriate elemental enhancements. Rapid-shotting archers with Holy shock bows and weapon specialization will still out-damage you on a full attack, but they aren't making touch attacks that bypass DR. :)
  • You can apply crazy enhancements to your blast, allowing you to knock foes off cliffs, choke them in poison clouds, even drain their levels.
  • You also get cool and weird abilities, like flight, unlimited dispels, unlimited walls of fire, fast healing, and DR.

Now if you're into shooting arrows, then obviously a bow-wielding guy is the way to go. But if you're into the archer role--dealing damage at range--then take a long look at the Warlock.

-z

PS: here's the WotC overview: http://www.wizards.com/default.asp?x=dnd/cwc/20050630a
 


Ranger: Self-sufficient. Good with a bow. Can get into position and rain down death. Can cast spells which allow him to get away. Great commando sniper.

Fighter: Expert grand-master with a bow. Can deliver consistent damage against all foes. Requires protection; not particularly good at escape.

They're different. A Ranger who can hide and snipe, and outrun a Fighter (thanks to longstrider), will kill a Fighter who can't spot or track. Out in the open, a Fighter could probably out-damage a Ranger, so long as it's not against the Ranger's most favored enemy.

Cheers, -- N
 

The best archer, from the point of view of putting the most damage possible where ever you want it on the battlefield, is a wood-elf fighter.

Straight fighter, at least to level 12 to get all the feats:
Point Blank
Precise
Rapid
Weapon Focus
Weapon Specialization
Gr. Weapon Focus
Gr. Weapon Specialization
Ranged Weapon Mastery
Manyshot
Improved Critical
Improved Precise Shot

Wood-elves get strength and dex bumps, which is why you go wood elf.

With a relatively modest strength and Dex (say, 16 and 20, if we use the elite array and no magic boosts), and a simple +1 composite longbow bow, this fellow will be putting out 4 arrows per round at +20/+20/+15/+10 for 1d8+10 each.
 

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