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Heroes, Inc.: Aftermath

"And bad injuries do the same," Alethia added, grinning a little sourly.

ooc:
;)
By the way, who besides Kayla did we save during that ambush.
 

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DM_Matt said:
"First of all, never call me dame again. Second, I don't really have a choice. Yes I'm still sore, yes I'm not quite at my best, but I'm not going to stay with Zarun at the moment since if he's trying to get rid of me he very well might have me killed if I stay right now...and I'm not going to stay here and let the fight go on without me, either. And I suppose I owe you guys for the other night, anyway. And thank you all for that, really, especially Murdoch (going over and hugs him) and, uh, whoever it was that was taking care of me in the infirmiry. I must admit I don't recall."


Timrin smirks at her remark taking no offense. "Welcome aboard then," he says.

OOC: Regarding the gem...

My thoughts are the real baddies will still not show themselves, even for a prize such as this. More underlings will attempt to take it. Powerful underlings no doubt, but still underlings. We lay a trap and kill them, no big loss to the twice-damned. Will they try again? Maybe? Can we really afford to sit around waiting for them while there is so much more we could be doing? I say no. The value in this gem is getting it delivered straight into the hands of one of the big baddies. We can track it and finally attack at the moment of our choosing. We need to 'lose' it in order to win.
 

DM_Matt said:
And thank you all for that, really, especially Murdoch (going over and hugs him) and, uh, whoever it was that was taking care of me in the infirmiry. I must admit I don't recall."

OCC: Sweet! Murdoch's high charisma is finally paying off. It's nookie time y'all - spy stlyle! ;)

IC: "If I could have, I would have gladly taken the blast for you." Murdoch tells her.


frostrune said:
The value in this gem is getting it delivered straight into the hands of one of the big baddies. We can track it and finally attack at the moment of our choosing. We need to 'lose' it in order to win.

OCC: I agree (and I always thought this was the plan). The only way of making sure the baddies are destroyed is if we do it ourselves. Of course, once we're close enough, there is no reason why we couldn't have the gem explode, to weaken them. But we'll have to do the dirty work ourselved. Besides, it's way more heroic!
 


kirinke said:
ooc:
I see your point, besides, if we let them have it, we can use it as a focus to teleport and scry..... Ok. Let's let them take it. :p

The thing is that they will try to release the Namer, upon which time it will be obvious that it is fake.
 




kirinke said:
Rain the fires and light of heaven down upon them, then stomp them flat of course my dear monk. Naverone said wryly.

"I would seem to be sorely lacking in the ability to rain fire, lightning, light or even water upon our enemies. I am much better one on one in a personal setting."

Hawkeye
 


Into the Woods

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