Heroes, Inc., Day 2: Goldenight

(Since Shando escapes before his guy goes, that demon still gets an action.)

The demon charges Fin before he can cast his spell. It grabs Fin and tackles him (Grappled...Now again Fin will have to post double actions)

Alethia's struggles seem increasingly weak as the monster holds her underwater and drains her. Kaarlo stays on top of him and twice drives his blade through weak points in the monster's armor just under the ribs and deep into its chest cavity (76 dmg). The creature and Alethia fall into the water.

Shando safely drinkins his potion, curing 22 dmg.

Dyria slashes the dragon three tiems out of four (50dmg)

(I will delay the actions of Fin's monster until Fin's actions are accounted for)

A weakened Alethia uses Kaarlo to pull herself up, draws her wand, and blasts the demon on Fin. The sunlight seems espacially effetive against the beast, and is blasts a smoking wound in his back. (23 dmg assuming its a Cl5 wand...the char sheet doesn't say)

(Note on Crimson. Should I assume that assuming no obvious stronger attack is coming she uses her mana shield tihngee to obsorb the first blow of each round. If so, last time it was a 12 point hit. The bulk of the damage was the crit with the head butt. Also, its impossible for Fin to have healed her by his action since he cant escape that grapple as a free action and needs a move and a cast)

Crimson wakes up just in time to see the demon's clawed hand moving towards her head. She feels the poison slowing down her circulation, and is far too weak to stop him. It connects (22 points, I will assume for now its DR'd, it was a crit), and she gets another dose of poison (save = pass). When she doesnt fall, he claws into her stomach, injecting her with yet more poison (save = fail, str -9 = 0). For a moment she feels euphoric as far less blood is reaching her brain, and then she passes out.

Timrin presents his holy symbol, but being only part undead, and that part a form especially resistant to turning, the creatures are unaffected.

(Fin goes again here)

Murdoch cannot get a clear area for his cone without hitting Dyria and Fin, but he certainly can arc a blast that hits the one on Fin, the one on crimson, and the dragon (51 dmg). The one on crimson gets a hole blasted clear through his torso and falls. The one on Fin is hurt. The dragon takes the hit but still has plenty of fight left in him.

The raging dragon attacks Dyria, but she is well protected with magic, steel, and her whip. She strikes his biting maw aside, dodges a stomp of his foot, takes a minor blow from the other foot (9dmg), deflects a tentacle off her armor, and finallys gets struck hard by one. Poison seeps into her wound, and she begins to feel weakened (-3 str)
 

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DM_Matt said:
(Also, its impossible for Fin to have healed her by his action since he cant escape that grapple as a free action and needs a move and a cast)

OOC: The Heal spell was Arundel's action - as I understand it, he failed his save vs the Telekinesis, but was not engaged by a vampire?

All of Fin's spells have Somatic components, and his club is a one-handed weapon, so all he can do for now is activate his Boots of Speed and attempt to break the grapple: grapple checks +11/+11/+6. /OOC
 

On his turn...

A flash of confusion crosses Timrin's face as the creature before him remains undaunted in the face of Helm's power. "So be it," Timrin says quietly to himself, "My blade will have to finish this."

[sblock] Timrin will activate his new boots of speed and make a full attack against the creature with the first attack being a Smite Evil; I will Power attack 5 as well (+21/+16/+11/+6), damage will at least be 2d6+10+10+2d6 holy, +12 for a successful Smite. All attacks and damage will be boosted by an additional +2 to hit and 2d6 +3 damage IF this creature is undead. His AC will increase by +1 because of the boots. My sword is Holy and cold iron and therefore should kick demon-@ss. [/sblock]
 

Crimson (Psion) AC:26 HPs: 43 PPs: 137

OOC: Fate of one on both failed poison saves (the first - in which I didn't get to reply, and the second that I just failed in the most recent post). Obviously, they are in different rounds. Also, since I only had the poison save before stun (and failed fort save), I can't fate of one the stun hit. As for the rest, whatever works for you.
 
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"Damn you dragon," Dyria cursed, as the poison started to run through her veins. "You'll pay for that!"

She could see that she'd been hurting the dragon, so she pressed her attack, lightning cracking and flashing every time her whip struck home.

((Same as last round, but with to hit and damage reduced by two due to the poison))
 

DM_Matt said:
Murdoch cannot get a clear area for his cone without hitting Dyria and Fin, but he certainly can arc a blast that hits the one on Fin, the one on crimson, and the dragon (51 dmg). The one on crimson gets a hole blasted clear through his torso and falls. The one on Fin is hurt. The dragon takes the hit but still has plenty of fight left in him.

As a free action, Murdock will use quicken SLA and strike the dragon once more, arcing the blast in the hopes to finish off Fin's assailant, plus another ennemy (the closest).
 

"Altheia, good to see you are well, now...who is next. Hmmm?"

Kaarlo will attack what ever is closest. Melee +21/16 Rapier 1d6+4 15-20/x2 (Flank damage +7d6)
 

"Thse constant ambushes are beginning to become a little tiring."

Shando moves to attack the closest vampire demon thing. Shando will flurry, starting with a stunning fist on the first blow (DC 25) trying to coordinate with Karloo if possible to give him a flanking bonus. Using Dodge feat against the opponent for an AC of 26. Current HPs of 67

Flurry of blows: +15+15+15+10
Damage: 2d8+2

OOC: DM, did you remember my SR of 23 when adjudicating the electrical attack?

Hawkeye
 

Past Round Revisions:

I already assumed Murdoch fired twice. 51 Dmg is more than one shot could possibly do.

Arundel moves to heal Crimson, but the creatures' enormous upper bodies and strong arms give them reach, so he would have to take an AOO to touch her. He nonetheless attempts it. The creature moves Crimson aside and bashes Arundel with his claw, knocking him down and ruining the spell (20dmg, crit, knockdown feat)

Aleena, who had cast displacement on herself last round, blasts the dragon with firely bolts (Empowered Scorching Ray, CL = Wiz11+1 Ring = 12, dmg = 18d6, Quickened Scorching Ray, dmg = 12d6, all hit the board-side-of-a-barn taht is the dragon, sr blocks the second, 70dmg it is badly hurt)
 

Having saved Alethia, Kaarlo moves on the the creature wrestling Fin, flipping his blade, jumping, and driving it down under the creature's neck guard into its body (33dmg) The monster falls dead and Kaarlo pulls his blade out of it. Fin is now free to act.

Shando spalshes towards the one demon still standing, the one fighting Timrin. He dives under the water and pulls himself forward (Tumble to avoid the AOO), then jumps up and strikes the demon behind the head (25dmg, not stunned, another crit...they are just rolling in in this battle).

Dyria rips into the dragon four times (44dmg), badly hurting it.

Alethia holds her position in the tunnel and shoots the one on Timrin (25dmg).

Crimson naps. (FoO didnt help)

Timrin energzes his sword with holy power, lunges forward, and swgins. The demon raises his hand to bloack. Timrin slices clean through its arm and cuts off its head (60dmg, not a crit)

Murdoch blasts the dragon twice, but the blasts dissapate around it. (sr failed twice)

The dragon suddenly begins twitching all over, and it blasts out pus all over the battlefield. (17 acid dmg to all). Fin, Arundel, Shando, and Alethia ae nauseated for several rounds.

Aleena blasts it with another set of energy spells. A fireball gets through and finishes it off.
 

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