"Helm knows I prefer to enter battle with as many details as possible, but I'm afraid we will have to wing it a bit here. We do not kow how long Fin's storm will last nor can we scry any details about the ship or it's defenses. We need to hit hard and fast and punch deep into their defenses before they can fully organize."
"The slaves are the focus of our mission but I do not think a reasonable escape can be affected without simply taking the entire ship. We cannot teleport in and presumably out and even if we could, the numbers that can be moved by such magics are painfully small."
"This may be an all or nothing proposition. That does not change my thoughts on going."
"If we must retreat, I suggest regrouping at this cave."
OOC: Timrin has several spells he would like to cast before we teleport in. He will cast Clarity of Mind (6 hours), Protection vs Evil (6 minutes), and Divine Favor (1 minute) upon himself and a Bless (6 minutes) upon the group just before we get ready to go. He retains a Righteous Fury spell for the final showdown.
This will affect his stats: +3 to hit, +2 damage, +2 deflection bonus to AC, +2 resistance bonus vs spells by evil casters, hedge out mind control, +4 bonus vs compulsion and glamer spells.
I'm immune to fear but everyone gets a +1 morale bonus to attacks and +1 morale bous to WILL saves vs fear from the bless spell.
He can offer plenty of 1 minute Protection vs Evil from his wand if anyone wants one.