Heroes, Inc. Day 3+, Voyage to Sarkon

Alethia reaches their ship's (not the demon's) kitchen and brews up a pot of regular tea. When that's done, she makes a sandwich made of salted ham and whatever greens are available.

"What in Selune's sweet name was I doing?" she muttered to herself, trying to figure out what happened last night. It was pretty blurry. All she really remembered was Riana's and Maggie's clothes doing... She blushed and chewed her sandwich thoughtfully, trying to avoid that particular train of thought.
 
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Dyria had chosen to retire to his own quarters, and was dealing with her hangover through a vigorous set of exercises, as well as some practice with her whip. She felt that it helped her focus her mind quite well.
 

DM_Matt said:
Maggie turns bright red and starts stuttering and rambling "Wow. That was embarassing. I thank you, as always, for being such a gentleman in all this. Wait, they TOOK my clothes. All my clothes? And I walked accross the ship and started playing with random magic I found? And you...found me? I....I...Arghhhh..."

With that she runs out of the room, apparently headed either for her quarters or to Alethia and Dyria.

"This probably isn't good," Timrin thinks to himself, "I need to find Shando and have him calm everything down before this gets out of hand." He sets off to find the inconspicuous monk.
 

Thnigs do not seem to be getting out of control. Maggie seems to want to avoid talking about the situation, and soon returns from her quarters and busies herself organizing sailors.

Yolan's father is sufficiently important among the islanders that they manage to gather the leaders to meet with your group, and they are quite receptive to the suggestions about caves, food supplies, and the logistics of evacuating large areas.

With nothing left to do, you sail for Sarkon. It is immediately clear tht t is a rather large and heavily-forested island. Its primary feature is what seems to be a former volcano that had severely erupted and then died off. The center of the island features a large mountain that ends in a crater taht has become a raised lake, with streams flowing through the island through springs likely cut by lava in the past. There also seems to be a single path up the rim of the crater, where sediment has gathered into a small beach. Closer scouting indicates that there are dismembered bodies laying on the beach, shortly beyond the end of the path. Three seem to have been pulled apart form all sides and then pummeled, but one seems only to have been crushed. Bits of metal armor and swords are scattered around, and the crushed one is a large, reptillian, humanoid wearing plate armor and robes.

Elsewhere on the island, through the three cover, there is evidence of a number of zuggurat-like structures, and one of them is especially large, with its top level jutting higher than the trees around it. On its top is what looks to be a runed circle made of a different substance (perhaps adamantine) than the stone building.
 

ooc
Spells Memorized
[sblock]
DOMAIN SPELLS
Sanctuary.
Long strider.
Locate Object.
Dimension Door

RANGER SPELLS
Pass without trace
Resist Energy

O LVL SPELLS
Light (2),
Detect Magic (2),
Guidance,
Detect Poison

1ST LVL SPELLS
Bless
Lantern Light
Command
Protection from evil
Nimbus of Light

2ND LVL SPELLS
Deific Vengeance
Lastai's Caress
Remove Paralysis
Calm Emotions

3RD LVL SPELLS
Dispel Magic
Magic Circle Against Evil
Locate Object

4TH LVL SPELLS
Divine Power
Celestial Brilliance
[/sblock]

The next morning as they are within sight of Sarkon, Alethia wakes, feeling a great deal better than she had the previous few days. She looked at Dyria and Maggie as they gathered on deck with a grimance. "Next time we decide to get drunk, let's not do it on chaos wine," she said wryly.

As they get onto the beach, Alethia bends down to examine the bodies, trying to figure out how long they have been dead and what could have killed them. She has two possible choices, Rianna's crew or those Sharar cultists, who have quickly risen to the top five of her 'don't like very much' list. (Heal check +15)
 
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kirinke said:
The next morning as they are within sight of Sarkon, Alethia wakes, feeling a great deal better than she had the previous few days. She looked at Dyria and Maggie as they gathered on deck with a grimance. "Next time we decide to get drunk, let's not do it on chaos wine," she said wryly.

As they get onto the beach, Alethia bends down to examine the bodies, trying to figure out how long they have been dead and what could have killed them. She has two possible choices, Rianna's crew or those Sharar cultists, who have quickly risen to the top five of her 'don't like very much' list. (Heal check +15)

Clarification: The beach in question i sthe one by the later lake, not the one that the ship can go right up to. Flying magic would be required for her to get there.
 

OOC: Does Timrin recognize anything from his visions induced by the sword?

This will probably be my last post for a week or so. :(


IC:
"Ok," Timrin states loudly, "what are our objectives here?".

"I'll admit I have become a bit lost after the Cronus threat and that giant rampaging monster. Orignially we were coming here to find a sister blade to this one <slapping the hilt of Zura's Bane with his palm>. Since then the waters have been muddied a fair bit. Right now, I'm not sure if these 'fire lizards' are our friends or foes but there were definitely armored lizardmen in the visions imparted by the sword. This one was stolen from them by that evil fey (although he was good at the time), they may be in possesion of the other. Beyond that I have no idea where to start."

"Any ideas?"
 

frostrune said:
OOC: Does Timrin recognize anything from his visions induced by the sword?

From the visions:
"The second is a flash of an tropical island, with a central mountain and many rivers, with ziggurats dotting the landscape and a temple at the top consisting of an open ground surrounded by a ring of stone pillars. on the perimeter of the circle are a small number of pedestals with red, glowing, hemisphereical stones, and one large rectangular table with varouns circles and cubes that are turning and going in and out of it. All the structures are covered in writings he does not understand."

This is the island, but the crater and lake are there instead of the temple.
 


kirinke said:
ooc:
Could locate object be used to well locate the sister sword?

She can try (And btw, from Timrin's visions, there are a number of sister swords)

Alethia tries to use locate object using Timrin's sword. As she casts the spell, wite energy arcs from the sword to her. She senses other blades nearby, then gets the general sense that it is towards the center of the island. She then narrows it down to somewhere under or within the mountain, but suddenly the energy begins to hurt. She feels a stabbing pain in her head and collapses, the spell ending withuot providing further information. Either she hit a security system of some sort of the blade found her scar and didnt like it.
 

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