Meeting With Collin's Mother: Lady Abigail
Hochoch Is it medium-sized city of about 10,000 people; it is a walled city, the wall itself being made of cobblestone, being about 15 feet high, and 6 feet wide, with crenellations at the top. The walls look as if they have been knocked down and rebuilt many times, judging from the mismatched colors of the stones. Archers patrol the wall’s perimeter, and pikemen guard the main gate. It takes about 20 minutes of standing in line to be cleared for entry by the gate guards. The guards tell the party members that they can stable their horses at the main stable facility, which is only about 600 feet inside the city, on the first street to the left. The street, appropriately, is named Stabler’s Lane, because there are numerous stables and corrals all along the street. The stables are mainly for day visitors to the city, since most inns have a dedicated stable for their overnight guests. The corrals are for livestock, Hochoch being a trading hub for sheep, cattle, and horses.
GM: | The cost for stabling a single horse for 1 day is 5 sp. The evening is another 5 sp.; thus, if a horse is stabled overnight, the total cost is 1 gp. | |
Once the party has paid to stable their horses, Collin leads them through a maze of streets, taking about 45 minutes to reach the center of the city, where his mother’s tower is one of the three tallest structures in the center of the city’s Noble District. The Noble District has its own inner wall, and another pair of pikemen guarding the main entrance; Collin tips his hat to the gate guards, who both smile in recognition, and wave him and the party through.
The three largest structures in the city are all towers: the first is the Lord Mayor’s tower, the second is the tower of Miskatuuk, the Arch Magus of the Hochoch Mage Guild, and the third is Collins mother‘s tower; the Lord Mayor’s tower is a staggering 110 ft. in height, followed by Miskatuuk’s which measures 100 ft. high. The tower where Collin’s mother lives is modest by comparison, but still impressive, at a height of 85 feet.
Unlike the other two towers, the tower where Collin’s mother resides is not guarded. Collin produces a key from his belt pouch, unlocks the door, and leads the party inside. Once inside, he touches part of the wall, and a rune appears where he lays his hand; the rune glows momentarily, and a pulse of magical energy shoots across the walls. It is obvious that he has just disarmed a series of magical traps.
“Follow me,” he says.
The party is impressed by all of this; the last place they expected to find a Dragon was inside a tower, in the middle of a Human city. The stereotypical Dragon’s lair, deep inside a volcanic mountain cave, seems not to apply to Collin and his mother, who both live here in the guise of benevolent Gray Elves.
Collin leads the party upstairs, through several levels of the tower. The stairs are not continuous; upon reaching the top of one flight of stairs, a visitor is obligated to cross to the opposite side of this new level, to another flight of stairs. This seems to be a security measure; it would be hard to flee this tower, having to constantly run across each level to get to an opposite set of stairs.
The second-floor is a huge library; the entire level probably houses between 30,000 and 40,000 books. Respen notes that not even the mage guild of Dyvers has such an impressive library as this.
The third floor of the tower houses a huge, formal dining area, a smaller, informal dining area, a kitchen, and a huge larder, with enough supplies to keep two people fed for many, many months. Along the walls, are numerous curio cabinets, filled with fine, porcelain dishes, and elegant, silver utensils. Collin and his mother seem well-prepared, and capable of entertaining between 20 and 30 guests, judging from the number of chairs, and the massive size of the formal dining table.
The fourth floor is a series of rooms, for various activities; there is a den area, which contains couches, wing-back chairs, coffee tables, and end tables. On one of the coffee tables, there are five, well-crafted, wooden pipes, and small, oak box labeled “tobacco.” There is also another small library, numbering about 5,000 volumes, and several comfortable-looking leather chairs, obviously for reading.
Lastly, there is an office, complete with a large, elegantly-crafted, oak desk, fine, leather chairs, a crystal ball, a large wall map, and a small, oak table with various glass vials laid upon it.
Seated behind the desk is the most comely woman anyone has ever seen; even the Elves of the party cannot remember seeing another Elf maiden of such surpassing beauty. She smiles upon the party’s entrance, and rises to greet them.
She is a Gray Elf, standing 6’7” tall, with flawless, fair skin, silver hair, and bewitching, violet-amber eyes. She is thin, and lithe, statuesque in form, having wide hips and a bountiful chest, though her clothing is modest, and not very revealing. Even the gorgeous Nelvandra pales in comparison. She looks quite young, perhaps akin to a Human female in her mid-20’s, but everyone in the party is far too wise to proceed upon such a foolish assumption; to be who she is, to hold the station and wealth that she does, she must be ancient in age.
She introduces herself in a polite, cordial manner: “Greetings, I am Abigallendoraleppendroxx, but you can call me Lady Abigail; I am a member of the Hochoch Merchant Guild, and serve as a council member on the Lord Mayor’s advisory cabinet. I am also an emeritus member of the Hochoch Mage Guild, the current Guildmaster, Miskatuuk, having once been my greatest student. My son, Collin, almost never brings me any company, so I can surmise that this visit must be of great import and significance. Whom might all of you be?”