HEROES OF DYVERS CHAPTER 5

Diarmadhim

Explorer
Whipping myself into a frenzy, I cast a baleful glare at the giant to my north. "Çirkin suratından bıktım. Ölme zamanı!" I shout as the music of violence calls to me. I flex my leg muscles and do a standing leap to him. Working my blade furiously, I miss my first attack. The other attacks more than make up for it though. Turning to the enemies I stage whisper, "Ölüm geldi ve arkadaş getirmiştim!"


OOC: Jump check of 47.
Attack 1: 18 to hit. Whiff!
Attack 2: 29 to hit. 56 damage.
Attack 3: 35 to hit, crit threat. 31 to confirm. 93 damage.
Attack 4: 26 to hit. 50 damage.
I should be at 24 AC right now.


GM:
+1,000 xp. to Dewydd for making the DM laugh heartily!


[sblock=If You Speak Giant]
Dewydd's First Comment: "I'm tired of your ugly face. Time to die!"
Dewydd's Second Comment: "Death has arrived, and I brought some friends!"
[/sblock]
 
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Tellerian Hawke

Defender of Oerth
Dewydd Gives In To His Anger, Turning To The Dark Side!

The Hill Giant Commander is startled to hear his native language, having gotten used to the Cloud Giant dialect spoken by Vulka. ~Normally, I only hear the Hill Dialect on patrol with my brothers... Wait! What?!? No, it---~

The Giant's thought proves to be his last; Dewydd's precision is lethal, his technique flawless. Dewydd's first strike impales the Giant through the abdomen, punching cleanly through the finely-crafted Drow armor. The Giant coughs up a large amount of blood, and slides off the end of Dewydd's blade, dead before he hits the ground.

GM:
56 Damage; Giant has taken a total of 114 pts. of damage.
Hill Giant Commander: -12 (Dead)


In his anger, Dewydd does not stop; he continues to hack on the corpse, a furious rage gripping him, bringing him to the edge of insanity!! Dewydd dismembers the corpse, removing its head, and its left arm with his next two blows!

GM:
Combined damage, both attacks: 143 pts.
Hill Giant Commander: -155 (Dead)


Nelvandra eyes Dewydd with newfound respect, smiling wickedly, "Wow, Respy, you should ask Dewydd to teach YOU how to do that!"



Current Positions of All Combatants:

00-Big-Battle-Map-Giant-Great-Hall-001g4.png



TAM-TAM: It's Your Turn! What do you do?




[sblock=Initiative Order / DM Housekeeping]
Initiative Order:

1st Round:

Respen: 25
Kleborn: 22
Nelvandra: 21
Dewydd: 20
Tam-Tam: 19a
Sylvar / Celestial Bison: 19b
Thallok: 19c
Priestess Vulka (W): 19d
Young Prince Delliak (CG): 19e
Lathir: 17a
Chief Nosnra (N): 17b
Elder Kanor (S1): 16a
Elder Kurok (S2): 16b
Elder Kragg (S3): 16c
Hill Giant Guests: 16d
Ogre Guards (All Except Chefs): 15
Tiny (DB): 13a
Hill Giant Commanders (1,2,3): 13b
Vale: 10
Ogre Chefs (1,2,3): 9
Sub-Chief Darris (SC): 2
Hill Giant Guards (4,5,6,7,22): 0 (DEAD LAST)


Ogre Chef (#1) = Injured (4) Half Move 24 Hrs
Ogre Sous (#2) = Injured (1) Half Move 24 Hrs
Ogre Sous (#3) = Injured (1) Half Move 24 Hrs
Ogre #4 = Injured (3) Half Move 24 Hrs
Ogre #6 = Dead
Ogre #7 = Dying (-8)
Ogre #8 = Moderately Wounded (7) Half Move 24 Hrs
Tiny = Severely Wounded (73) Half Move 24 Hrs
Bison = Injured (4) = Half Move 24 Hrs
Nosnra = Severely Wounded (99) 1 Negative Level
Vulka = Moderately Wounded (100) 1 Negative Level
Delliak = Moderately Wounded (86) 1 Negative Level
Darris = Severely Wounded (83) Half Move 24 Hrs, 1 Negative Level
Elder Kanor (S1)= Severely Wounded (92) Half Move 24 Hrs
Elder Kurok (S2)= Injured (16) 1 Negative Level
Elder Kragg (S3)= Injured (3)
H1 =Dead
H2 =Injured (5) Half Move 24 Hrs
H3 =Injured (5) Half Move 24 Hrs
H4 =Injured (5) Half Move 24 Hrs
H5 = Severely Wounded (93) Half Move 24 Hrs
H6 = Severely Wounded (74) Half Move 24 Hrs
H7 =Injured (6) Half Move 24 Hrs
H8 =Injured (5) Half Move 24 Hrs
H9 =Injured (5) Half Move 24 Hrs
H10 =Injured (5) Half Move 24 Hrs
H11 = Moderately Wounded (49) Half Move 24 Hrs
H12 =Injured (5) Half Move 24 Hrs
H13 =Injured (3)
H14 =Injured (3)
H15 =Injured (3)
H17 =Injured (5) Half Move 24 Hrs
H18 =Injured (8)
H19 =Injured (1) Half Move 24 Hrs
H20 =Injured (1) Half Move 24 Hrs
H21 =Injured (3)
H22 =Injured (3)
[/sblock]
 

Waynan

Adventurer
Tam, seeing Lathir's wolf form in front of him, strikes upon an idea.

"Excuse me Lathir,", he says as he starts grabbing handfuls of fur to climb onto his back, "You move much faster than I in this form, and we're needed."

Then Tam is suddenly hit with the adventure of it all, and grins: "Tamartamlin Quickfoot, Wolf Rider...yeah, I like the sounds of that."

Thus, caught up in the moment, Tam goads Lathir's wolf form with his heels in the flanks as if he were on a war pony, and cries: "Charge!"

GM: +1,000 xp to Tam-Tam for making the DM laugh out loud!
 
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Tellerian Hawke

Defender of Oerth
Teamwork, Druid Style!

GM:
Because I like this idea so much, I am going to allow Lathir to move at Tam's initiative (19a); this will work out in the following manner:

1. Tam uses his move action to mount Lathir. (That's already been done.)

2. Lathir has stated that he is moving into the room, and casting Wall of Fire. (NOTE: You don't have the movement, even in Wolf Form, to make it all the way next to Dewydd; however, you CAN make it to one square past Kleborn's position, which is far enough to do what you need to do.)

3. When Lathir stops moving, and starts to cast his spell, Tam is going to dismount, and take another movement action, so as to be in place to make a sneak attack next round.


OOC: I am waiting on Lathir to confirm the exact coordinates of his Wall of Fire spell before I post. Stay tuned.
 

Tellerian Hawke

Defender of Oerth
Lathir Arrives, With Tam In Tow!

Lathir bounds into the room, stopping just in front of Kleborn. The other party members can't be sure, but it seems to them that Lathir's fur suddenly shifts by itself for a moment, when he stops to cast.

Still invisible, Tam hops off of Lathir, and moves to the column where Thallok is; his intent is to remain there, and surprise whichever giant tries to pass by him, on their way to get at the other party members.

GM:
Tam has finished his action for this round. He is not actually delaying his action; but he is in a position where he might get an attack of opportunity against any foe who passes by him.


Lathir yips and whines, evidently casting some sort of spell.

GM:
Lathir casts Wall of Fire.



Current Positions of All Combatants; Position of Wall is Marked by the Red Squares Along the Top of the Map.

00-Big-Battle-Map-Giant-Great-Hall-001g5.png

As the Wall of Fire springs into existence, the lead Giants are once again burned by fire, and they all howl in agony and rage!

GM:
Damage from being in the wall when it manifests: 2d6+11: 13 pts. [Affects: Kurok, Darris, Vulka, Nosnra, Delliak, Kanor, H2, H3.]
Damage from being in front of the wall when it manifests (10'): 2d4: 3 pts. [Affects: H7, Elmer, H6, Tiny, H5, H4]
Damage from being in front of the wall when it manifests (20'): 1d4: 4 pts. [Affects: Ogre #8]


The party members note that, in particular, Nosnra, Darris, Kanor, and Hill Giant #5 seem to be having a bad go of it; the attrition of multiple surprise attacks has taken its toll. All four Giants look to be in very fragile condition.


SYLVAR: It's Your Turn! Elmer also acts on your turn! What do you do?




[sblock=Initiative Order / DM Housekeeping]
Initiative Order:

1st Round:

Respen: 25
Kleborn: 22
Nelvandra: 21
Dewydd: 20
Tam-Tam: 19a
Lathir: 19b
Sylvar / Celestial Bison: 19c
Thallok: 19d
Priestess Vulka (W): 19e
Young Prince Delliak (CG): 19f
Chief Nosnra (N): 17
Elder Kanor (S1): 16a
Elder Kurok (S2): 16b
Elder Kragg (S3): 16c
Hill Giant Guests: 16d
Ogre Guards (All Except Chefs): 15
Tiny (DB): 13a
Hill Giant Commanders (1,2,3): 13b
Vale: 10
Ogre Chefs (1,2,3): 9
Sub-Chief Darris (SC): 2
Hill Giant Guards (4,5,6,7,22): 0 (DEAD LAST)


Ogre Chef (#1) = Injured (4) Half Move 24 Hrs
Ogre Sous (#2) = Injured (1) Half Move 24 Hrs
Ogre Sous (#3) = Injured (1) Half Move 24 Hrs
Ogre #4 = Injured (3) Half Move 24 Hrs
Ogre #6 = Dead
Ogre #7 = Dying (-8)
Ogre #8 = Moderately Wounded (11) Half Move 24 Hrs
Tiny = Severely Wounded (76) Half Move 24 Hrs
Bison = Injured (7) = Half Move 24 Hrs
Nosnra = Severely Wounded (112) 1 Negative Level
Vulka = Moderately Wounded (113) 1 Negative Level
Delliak = Moderately Wounded (99) 1 Negative Level
Darris = Severely Wounded (96) Half Move 24 Hrs, 1 Negative Level
Elder Kanor (S1)= Severely Wounded (105) Half Move 24 Hrs
Elder Kurok (S2)= Injured (29) 1 Negative Level
Elder Kragg (S3)= Injured (3)
H1 =Dead
H2 =Injured (18) Half Move 24 Hrs
H3 =Injured (18) Half Move 24 Hrs
H4 =Injured (8) Half Move 24 Hrs
H5 = Severely Wounded (96) Half Move 24 Hrs
H6 = Severely Wounded (77) Half Move 24 Hrs
H7 =Injured (9) Half Move 24 Hrs
H8 =Injured (5) Half Move 24 Hrs
H9 =Injured (5) Half Move 24 Hrs
H10 =Injured (5) Half Move 24 Hrs
H11 = Moderately Wounded (49) Half Move 24 Hrs
H12 =Injured (5) Half Move 24 Hrs
H13 =Injured (3)
H14 =Injured (3)
H15 =Injured (3)
H17 =Injured (5) Half Move 24 Hrs
H18 =Injured (8)
H19 =Injured (1) Half Move 24 Hrs
H20 =Injured (1) Half Move 24 Hrs
H21 =Injured (3)
H22 =Injured (3)
[/sblock]
 
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Sylvar B.

Explorer
Sylvar knocks an arrow and draws. As he does so he says Ulr, look on your champion with favor Sylvar draws and fires three times.

Then he directs "Elmer" to attack Daris Elmer!!! impale him on your horns, make his entrails his out-trails.
 

Tellerian Hawke

Defender of Oerth
Sylvar Takes Aim...

Sylvar steps out slightly, to get a better view of Darris; he draws his bow, and takes aim against his ailing foe. Sylvar lets three arrows fly, two of which strike true! He follows up by commanding Elmer to finish the job!

GM:
Darris Current Damage: 96 Pts.
Arrow #1: Damage = 8 Pts. (Total Damage: 104)
Arrow #2: Damage = 9 Pts. (Total Damage: 113)
Darris has 6 hit points left.


Elmer snorts and bellows, goring Darris with his horns; Elmer manages to catch Darris off-balance, and impales him on his left horn, sinking it deeply into Darris' abdomen.

GM:
Gore: Damage = 11 Pts. (Total Damage: 124)
Darris: -5, Dying.


Darris wails in agony, writhes for a moment, and then slumps to the spiky ground to bleed out. But somehow, Sylvar doubts he will get the chance; the flames of Lathir's Fire Wall spell are still licking at Darris' flesh, speeding him swiftly to the afterlife.

The flames of the Fire Wall also continue to lick at Elmer, scorching his fur.

GM:
Proximity damage (10 ft.) = 2d4 = 3 pts.
Elmer has taken a total of 10 pts. of damage.




Current Positions of All Combatants:

00-Big-Battle-Map-Giant-Great-Hall-001g6.png



THALLOK: It's Your Turn! What do you do?



[sblock=Initiative Order / DM Housekeeping]
Initiative Order:

1st Round:

Respen: 25
Kleborn: 22
Nelvandra: 21
Dewydd: 20
Tam-Tam: 19a
Lathir: 19b
Sylvar / Celestial Bison: 19c
Thallok: 19d
Priestess Vulka (W): 19e
Young Prince Delliak (CG): 19f
Chief Nosnra (N): 17
Elder Kanor (S1): 16a
Elder Kurok (S2): 16b
Elder Kragg (S3): 16c
Hill Giant Guests: 16d
Ogre Guards (All Except Chefs): 15
Tiny (DB): 13a
Hill Giant Commanders (1,2,3): 13b
Vale: 10
Ogre Chefs (1,2,3): 9
Sub-Chief Darris (SC): 2
Hill Giant Guards (4,5,6,7,22): 0 (DEAD LAST)


Ogre Chef (#1) = Injured (4) Half Move 24 Hrs
Ogre Sous (#2) = Injured (1) Half Move 24 Hrs
Ogre Sous (#3) = Injured (1) Half Move 24 Hrs
Ogre #4 = Injured (3) Half Move 24 Hrs
Ogre #6 = Dead
Ogre #7 = Dying (-8)
Ogre #8 = Moderately Wounded (11) Half Move 24 Hrs
Tiny = Severely Wounded (76) Half Move 24 Hrs
Bison = Injured (10) = Half Move 24 Hrs
Nosnra = Severely Wounded (112) 1 Negative Level
Vulka = Moderately Wounded (113) 1 Negative Level
Delliak = Moderately Wounded (99) 1 Negative Level
Darris = Dying (-5)
Elder Kanor (S1)= Severely Wounded (105) Half Move 24 Hrs
Elder Kurok (S2)= Injured (29) 1 Negative Level
Elder Kragg (S3)= Injured (3)
H1 =Dead
H2 =Injured (18) Half Move 24 Hrs
H3 =Injured (18) Half Move 24 Hrs
H4 =Injured (8) Half Move 24 Hrs
H5 = Severely Wounded (96) Half Move 24 Hrs
H6 = Severely Wounded (77) Half Move 24 Hrs
H7 =Injured (9) Half Move 24 Hrs
H8 =Injured (5) Half Move 24 Hrs
H9 =Injured (5) Half Move 24 Hrs
H10 =Injured (5) Half Move 24 Hrs
H11 = Moderately Wounded (49) Half Move 24 Hrs
H12 =Injured (5) Half Move 24 Hrs
H13 =Injured (3)
H14 =Injured (3)
H15 =Injured (3)
H17 =Injured (5) Half Move 24 Hrs
H18 =Injured (8)
H19 =Injured (1) Half Move 24 Hrs
H20 =Injured (1) Half Move 24 Hrs
H21 =Injured (3)
H22 =Injured (3)
[/sblock]
 

redraider629

Explorer
Seeing how close to death Nosnra is, Thallok really wants to take him out. He does not, however. Instead he calls to the three giants to the south of him, and points his sword to them. He yells out "Siz üçünüz, yoldaşlarınızdan biraz daha kısasınız. Belki de bu yüzden hepinizin sırtında sizsiniz. Bu runt masası olmalı." He then waves his sword toward him and says, "Yakınlaşın, böylece liderlerinizi öldürmemizi görebilirsiniz" He then gives them an Orc gesture that the party members do not recognize, but are sure is not nice.

OOC:
Thallok will delay his action until one of the giants comes into his striking range. Once the giant is in range Thallok will take his attacks.


[sblock=If You Speak Giant]
Thallok Comment #1: "Hey you three, you are a little shorter than your comrades. Perhaps that is why you are all by yourselves in the back. This must be the runt table."
Thallok Comment #2: "Come closer, so that you may see us kill your leaders."
[/sblock]

GM:
+500 xp. to Thallok for this humorous post!
 
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Waynan

Adventurer
Tam, hearing Thallok's taunt (recognizing the similar themes and syntax of all Goblinoids, even if not understanding every word), prepares himself for some sneaky play time, in an effort to help Red kick some Giant ass.
 

Tellerian Hawke

Defender of Oerth
Vulka and Delliak Take Action!

As Thallok is taunting the Hill Giants near him, Priestess Vulka frowns, having heard the taunt. As she begins to weave a spell, she comments in Thallok's direction, using the Hill Giant dialect, rather than her own: "Sen kendi türünün utanç vericisin, Orc. Bu gün bitmeden kulaklarını kolye gibi giyeceğim!" She then waves her hand, and utters a single word, "Dimisiiiiit!" Vulka moans with pain, causing her to mispronounce the Draconic command word, which causes the spell (whatever it was) to fail.

GM:
Vulka is burned by Lathir's Wall of Fire. Damage = 2d6+11 = 22 pts.
Concentration Check: Cast Defensively (DC: 18): 1d20+12 = (26) = Success. Elmer does NOT get an AoO.
Concentration Check: Damage Taken While Casting (DC: 32) = (22) = Failed. Vulka loses her Dispel Magic spell.


[sblock=If You Speak Giant]
Vulka: "You are a disgrace to your own kind, Orc. I shall wear your ears as a necklace before this day is done!"
[/sblock]

[sblock=If You Speak Draconic]
Vulka: "Dismiiiiissed!"
[/sblock]

Prince Delliak is enraged, and gets a fierce look of determination on his face. He scowls, and says, in the Cloud Giant dialect of Giant, "Ти убивчих собак! Ви відчуєте мій гнів! Я наймогутніший воїн мого клану! Підготуйтеся до зустрічі з вашим виробником!"

Delliak RUNS through the spikes, wincing in pain, but disregarding his injuries, intent upon reaching Dewydd! As he jumps, he exclaims, "Я найбільший спортсмен мого племені! Свідчіть мою майстерність і боюся мене!"

[sblock=If You Speak Giant]
Delliak Comment #1: "You murderous dogs! You shall feel my wrath! I am the mightiest warrior of my clan! Prepare to meet your maker!"
Delliak Comment #2: "I am the greatest athlete of my tribe! Witness my prowess, and fear me!"
[/sblock]


GM:
Delliak is burned by Lathir's Wall of Fire. Damage = 2d6+11 = 19 pts.
Delliak Jump Skill (Including Neg. Level) = +29
DC For Running Long Jump: Base DC 30 + 15 for changing the direction of his leap = DC: 45. = 41 = Fail.
Delliak covers the distance, but botches the landing, ending up in a prone position.
20 ft. of movement through the Spike Stones = 4d8 Damage = 23 pts.
20 ft. of movement through heat area of Lathir's Fire Wall = 2d4+2d4+1d4 = 11 pts.
Jumping 30 ft. gives him a vertical height of 7.5 ft. Elmer's reach = 8 ft. Provokes AoO.
Elmer's attack = 10 (Miss)
Botched landing = Spike damage (1d8) x 3 = 3d8 = 13 pts.
Delliak is prone.
Delliak uses a movement action to stand up.
Delliak Reflex Save = 22 (Success); Spikes did not severely damage his legs.
Delliak's action is done. Total damage taken THIS ROUND: 66 pts.


[sblock=Delliak's Leap]
00-Delliaks-Leap-001.png
[/sblock]

Delliak leaps through the air, twisting his body as he launches, in order to change the direction of his flight. The maneuver is at once amazing, beautiful, and horrifying. Delliak is obviously a supreme athlete, of considerable skill; however, this time, over-confidence has taken its toll. Delliak, likely distracted by his frustration and rage, botches the landing, crashing into the spikes, which gouge him viciously! Yet, despite this, he regains his footing, and stands up, holding his morning star with both hands, fuming in the direction of Dewydd. You cannot believe that this Giant is still standing. But he is, and the scary part is, he looks as if there is still plenty of fight left within him.

Current Position of All Combatants:

00-Big-Battle-Map-Giant-Great-Hall-001g7.png



The Next Post Will Detail The Actions Of Most Of The Remaining Giants. Stay Tuned!




[sblock=Initiative Order / DM Housekeeping]
Initiative Order:

1st Round:

Respen: 25
Kleborn: 22
Nelvandra: 21
Dewydd: 20
Tam-Tam: 19a
Lathir: 19b
Sylvar / Celestial Bison: 19c
Thallok: 19d
Priestess Vulka (W): 19e
Young Prince Delliak (CG): 19f
Chief Nosnra (N): 17
Elder Kanor (S1): 16a
Elder Kurok (S2): 16b
Elder Kragg (S3): 16c
Hill Giant Guests: 16d
Ogre Guards (All Except Chefs): 15
Tiny (DB): 13a
Hill Giant Commanders (1,2,3): 13b
Vale: 10
Ogre Chefs (1,2,3): 9
Sub-Chief Darris (SC): 2
Hill Giant Guards (4,5,6,7,22): 0 (DEAD LAST)


Ogre Chef (#1) = Injured (4) Half Move 24 Hrs
Ogre Sous (#2) = Injured (1) Half Move 24 Hrs
Ogre Sous (#3) = Injured (1) Half Move 24 Hrs
Ogre #4 = Injured (3) Half Move 24 Hrs
Ogre #6 = Dead
Ogre #7 = Dying (-8)
Ogre #8 = Moderately Wounded (11) Half Move 24 Hrs
Tiny = Severely Wounded (76) Half Move 24 Hrs
Bison = Injured (10) = Half Move 24 Hrs
Nosnra = Severely Wounded (112) 1 Negative Level
Vulka = Moderately Wounded (135) 1 Negative Level
Delliak = Moderately Wounded (165) 1 Negative Level
Darris = Dying (-5)
Elder Kanor (S1)= Severely Wounded (105) Half Move 24 Hrs
Elder Kurok (S2)= Injured (29) 1 Negative Level
Elder Kragg (S3)= Injured (3)
H1 =Dead
H2 =Injured (18) Half Move 24 Hrs
H3 =Injured (18) Half Move 24 Hrs
H4 =Injured (8) Half Move 24 Hrs
H5 = Severely Wounded (96) Half Move 24 Hrs
H6 = Severely Wounded (77) Half Move 24 Hrs
H7 =Injured (9) Half Move 24 Hrs
H8 =Injured (5) Half Move 24 Hrs
H9 =Injured (5) Half Move 24 Hrs
H10 =Injured (5) Half Move 24 Hrs
H11 = Moderately Wounded (49) Half Move 24 Hrs
H12 =Injured (5) Half Move 24 Hrs
H13 =Injured (3)
H14 =Injured (3)
H15 =Injured (3)
H17 =Injured (5) Half Move 24 Hrs
H18 =Injured (8)
H19 =Injured (1) Half Move 24 Hrs
H20 =Injured (1) Half Move 24 Hrs
H21 =Injured (3)
H22 =Injured (3)
[/sblock]
 

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