Unknown location/Tower
Seaday, Emperorweek, 2 Moon/12:24 PM
Weather: Chilly temps, light wind, light rain
Lighting: Dim to Dark: Disadvantage for Perception and Investigation unless you have a light source
Round 1.1
TOWER
OOC:
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There wasn’t a map for this fight. Just theater of the mind. Yes, Liam could get within melee.
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Liam’s staff swung out and connected with the armored kobold’s face, smashing it and sending the creature slumping to the stairs, dead. The spear clattered from his hands and the cold blue fire on the head went out.
OOC:
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Combat over in the tower, though you do have three sleeping kobolds who will awaken in a minute.
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DUNGEON
Round 3 - Owyn is up
OOC:
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Ah, I didn’t catch the shield in the AC. Yeah, they would have taken that. Thanks for catching it.
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The kobold Owyn struck went flying and hit the wall with a solid thud. His dagger clattered to the stones as his body slid down, leaving wet blood and brain on the wall.
The other kobolds shrieked with rage and redoubled their efforts to find a place to stab him with their stubby daggers. One of them managed to find that opening again while the other distracted Owyn, and the dagger found purchase in his flesh once more. (3 damage)
Dagger, pack tactics: 2D20.HIGH(1)+4 = [11, 8]+4 = 15
1D4+2 = [3]+2 = 5
Dagger, pack tactics: 2D20.HIGH(1)+4 = [14, 12]+4 = 18
1D4+2 = [1]+2 = 3
[MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION] [MENTION=6865745]gargoyleking[/MENTION]
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[sblock=Maps]
Combat Map:
Player Overview Map:
[sblock=Status]
Coriana (+2) AC 15 24/24+5 thp PP 14
Liam (+2) AC 14 21/31 PP 14 Devil’s Sight
Mindra (+4) AC 15 14/35 PP 18 Darkvision
Owyn (+3) AC 19 27/36 PP 14
Theremin (+5) AC 15 13/27 PP 14 Darkvision
Sayine (+5) AC 15 8/14 PP 13 Darkvision, Breath, Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image*
Engir
Kobold Inventor (+2) AC 12 13/13 Asleep PP 10 Darkvision, Sunlight sensitivity
Kobold 1 (+2) AC 12 8/8 Asleep PP 8 Darkvision, Sunlight sensitivity
Kobold 2 (+2) AC 12 4/4 Asleep PP 8 Darkvision, Sunlight sensitivity
Dungeon
Kobold A AC 12 6/6 PP 8 Darkvision, Sunlight sensitivity
Kobold B AC 12 6/6 PP 8 Darkvision, Sunlight sensitivity
Kobold C AC 12 4/4 PP 8 Darkvision, Sunlight sensitivity
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[sblock=Notes]
Survival:
Marching Order:
Travel Pace:
Travel activity:
Light:
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[sblock=Loot]
300 gp
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