UngeheuerLich
Legend
Although a true necromancer leader class would have been really nice (with skeletal minion and healing word equivalent) a nercromancy school does not sound wrong at all.
To clarify:The necromancer and nethermancer have been revealed by Wizards already in their 2011 product preview on the main D&D site. Both are wizard builds and they seem to be Essentiallized. The blackguard is a paladin build.
How I hate necro'd threads.
If a thread hasn't had comments in more than a couple weeks, start a new conversation with a link back to the old thread.
I wish the board admins would enforce this through software settings.
How I hate necro'd threads.
If a thread hasn't had comments in more than a couple weeks, start a new conversation with a link back to the old thread.
I wish the board admins would enforce this through software settings.
How I hate necro'd threads.
If a thread hasn't had comments in more than a couple weeks, start a new conversation with a link back to the old thread.
I wish the board admins would enforce this through software settings.
I'm actually a bit disappointed that the preview material is giving the impression there won't be a couple of new Shadow classes. At the moment the Assassin is the only class for the power source, and even the Blackguard is still just a Divine Striker.
Don't get me wrong, I'm fine with the idea of NOT adding a slew of new classes just to fill a power source out, but with the way things are now I would rather have seen the Assassin as a Rogue build than a whole new class. It seems the design philosophy behind 4E has changed over the last few years, possibly for the better, but I can't help but wonder what kinds of Shadow/Elemental/Ki based classes/mechanics could be created that would change some people's games as much as Psionics do.