Heroes of...

JoeGKushner

Adventurer
So what other Heroes books do we need? The way I see it, these are almost like the 96 page books for d20 modern but with a little more depth to them.

I've seen the following mentioned:

Heroes of Swashbuckling: With Zorro coming out and Swashbuckling being a generally fun thing in the first place, yeah, I can see it.

Heroes of Tomorrow: Take Thundar the barbarian or something like the Sheen and add to your fantasy campaign. Space Opera like Star Wars d20 for for standard D&D.

Heroes of the Far East: Well, if we never get an Expanded Oriental Adventuers, I'd settle for a book like this.

Other people?
 

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Heroes of Crime: Running heist games, thieves and assassins guilds and info on things like black markets, gambling and bookmaking in a fantasy setting.

Demiurge out.
 

JoeGKushner said:
Heroes of Swashbuckling: With Zorro coming out and Swashbuckling being a generally fun thing in the first place, yeah, I can see it.

I'd buy that in a heartbeat.

How about:

Heroes of the Ages: Running a game spanning years, and even centuries. Rules for playing entire dynasties of human characters, and for balancing long-lived races with short-lived ones. Advice on building epic plots spanning the years.
 

JoeGKushner said:
Heroes of Tomorrow: Take Thundar the barbarian or something like the Sheen and add to your fantasy campaign. Space Opera like Star Wars d20 for for standard D&D.


Ookla the Mock! An instant sale with me if there ever made something like that.



Heroes of Intrigue, some spy stuff? (think Silk, not Bond. But Bond stuff would work too I geuss!) Not my thing, but for others.


Heroes of Metal! Long hair, black shirts, big swords, and guitars, a sourcebook for bards and all those who wish to rawk!


(sorry)


Heroes of Grit, a sourcebook for worlds with a lower prevalence of magic and how to adapt CRs and wealth distribution.


Heroes of the Void, another vote for space D&D, but other than spelljammer (in addition, i know it has its fans, but I want some stuff in Real SPace, not phlogiston)
 

Heroes of Intrigue - For help running all those sessions where people plot to kill the PC's :D

Heroes of Mystery - *ZOINKS* Traveling around Greyhawk in a brightly colored wagon with an awakened cowardly dog! Errrrmmm... running mystery laden games I mean. ;)

"The Illithid was really... Mr. Jitters, the magic shop owner!"

"ZOINKS!"

"And I would've gotten away with it too, if it weren't for those adventurers and their pesky awakened dog!"

Heroes of Swashbuckling - For putting the 'panache' back into 'Attack of Opportunity.'
 

delericho said:
Heroes of the Ages: Running a game spanning years, and even centuries. Rules for playing entire dynasties of human characters, and for balancing long-lived races with short-lived ones. Advice on building epic plots spanning the years.

I would sacrifice bodily organs for this game. So far, only Aria has truly tackled this subject in depth, but botched it badly when it came to actual execution. Birthright kind of tackled this premise, but it ended up being reduced to a really crappy marketing gimmick sans the aforementioned depth.

I would kill for a game that dealt with bloodlines in a serious and thorough manner.Inherited physical and mental traits, curses, destinies, etc - these things are the stuff of legend. And past some 'do it yourself' stock advice or contrived sales gimmick, only one RPG deals with this kind of thing mechancially. That is so incredibly frustrating.

I'd love to see this product. I've done a lot of work on house rules for this in years past, but would like to see a commercially published book that dealt with stuff like this in depth. Cut from the same cloth as the Volsungsaga, Beowulf, and Greek Myth! It would have to be...

Heroes of Legend!

Because 'epic' doesn't always mean 'more levels'. <--------- AND THAT SHOULD BE THE AD COPY ;)
 

Heroes of Undeath. I've always thought it wouild be cool to play a lich or a vampire, not that you can't allready, but the rules arn't really designed for PCs. Could also cover life as an ethereal creature.
 


My preference would be for Intrigue. . . if it weren't for the excellent third-party books that already cover that, and that would eat HoI for breakfast, and still have room for much more. ;)
 

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